Audio problem: Ryan is on the International Space Station and looking through the window in an attempt to communicate with Matt. During this transmission, Ryan says "Please talk to me. Please." When she says "Please" the second time, her lips move before the word can be heard. Her lips are very visible through the reflection of the window. (00:42:15)
Casual Person
18th Aug 2014
Gravity (2013)
18th Aug 2014
Gravity (2013)
Continuity mistake: When Ryan and Matt reach the ISS, as Ryan says "Wait, you have to brake!" the ISS is visible from the POV of Ryan. About two shots later, another shot of the ISS is from Ryan's POV, only now they are way further away from the ISS than they were two shots previously. The second shot may appear a bit confusing because it is at a different angle, but they are definitely much further in the second shot. (00:29:40)
18th Aug 2014
Gravity (2013)
Factual error: Ryan states to Matt that her O2 pressure is low (which is the oxygen in her suit) just as they are about to reach the International Space Station and Matt points out she still has oxygen in her suit. Then as Ryan and Matt launch themselves onto the International Space Station, Ryan keeps panicking, hyperventilating and breathing heavily for the next few minutes and eventually she runs out of O2 as she starts to climb into the station. If Ryan only had CO2 in her suit and she had been heavily breathing for that long, she would definitely have run out of oxygen within a minute, she would never have gone this long without it. (00:28:30 - 00:32:50)
18th Aug 2014
Gravity (2013)
Continuity mistake: Just as Ryan and Matt are about to bump into Shariff's body, the POV shot of Ryan shows Ryan shielding her face with her hands. It can be noticed her right hand is positioned in a shifted 10 o'clock direction. Instantly as soon as the next shot starts, her right hand is now in a 12 o'clock direction, not shifted at all. (00:20:30)
18th Aug 2014
Now You See Me (2013)
Audio problem: When Daniel and the fan burst into his room, making out, almost half of the dialogue doesn't match up with what they are saying. (00:07:25)
18th Aug 2014
The Simpsons Game (2007)
Bug: Game Over: When battling God, several dead people charge after you and you have to jump onto each of the arrow keys that the dead people walk onto in order to electrocute them. Sometimes during this (mostly during round 3), if you jump onto the arrow key the dead person runs onto, the arrow key may not electrocute the dead person running onto it.
18th Aug 2014
The Simpsons Game (2007)
Continuity mistake: Game Over: When the Simpsons meet God, the Simpsons go from looking at God to looking 90° in the opposite direction between shots.
18th Aug 2014
The Simpsons Game (2007)
Continuity mistake: Game Over: On the Wii and PSP versions, just as the opening cutscene finishes, Shakespeare is standing atop the gates to heaven, but as soon as the level starts, Shakespeare is standing on the ground.
18th Aug 2014
The Simpsons Game (2007)
Other mistake: Game Over: When Homer and Bart are battling Shakespeare, if the player transforms into Homer Ball and Shakespeare starts throwing skulls, the skulls will go straight through Homer.
18th Aug 2014
The Simpsons Game (2007)
Continuity mistake: Five Characters In Search Of An Author: Maggie suddenly appears on Marge's baby carrier as soon as the game engine start to crumble. She nor the baby carrier attached to Marge was never visible at any point before this.
18th Aug 2014
The Simpsons Game (2007)
Continuity mistake: Five Characters In Search Of An Author: When Matt Groening unveils the Game Engine self destruct button, the painting hiding it changes position in relation to the self destruct button between shots.
18th Aug 2014
The Simpsons Game (2007)
Deliberate mistake: Five Characters In Search Of An Author: Various times throughout this level, Matt Groening draws on some paper and some cartoons come to life. Whenever this happens, he only draws on one piece of paper, yet several pieces of are shown with cartoons on them.
18th Aug 2014
The Simpsons Game (2007)
Continuity mistake: Five Characters In Search Of An Author: After you have reached the interior of the mansion, try and run up a staircase as Bart. If you change the camera angle to an aerial shot and walk up the staircase, a chandelier will appear. If you do nothing the chandelier will just vanish from shot, despite not having moved.
18th Aug 2014
The Simpsons Game (2007)
Continuity mistake: Five Characters In Search Of An Author: When the Simpsons enter the gate to go to Matt Groening's mansion, the mansion is shown to be almost a few miles behind the gate. Later as the intro clip starts and Homer and Bart have reached the mansion, the key card gate is only a few yards in the background. Then as the level starts, there is now a gate to the mansion in the background and the gate that requires key cards is now way behind the gate to the mansion.
18th Aug 2014
The Simpsons Game (2007)
Continuity mistake: Five Characters In Search Of An Author: Whenever you approach the golden gate in the Game Engine game play, the four slots to place the key card in are the same colour. When the Simpsons and poorly rendered Simpsons approach the gate at the start of the level, the four key card slots all match each colour of the key card and not the gate itself.
17th Aug 2014
Kinect Star Wars
Bug: During the first training level, in the academy, you will have to take down a round spherical training droid by deflecting the droid's blast with your light saber. If the blast goes over the top of the droid, the droid will still be blasted even though it wasn't touched.
17th Aug 2014
Raiders of the Lost Ark (1981)
Trivia: Throughout the entire movie, the name of Arnold Toht is never spoken once. His name is only first revealed in the end credits.
12th Aug 2014
Guardians of the Galaxy (2014)
Trivia: The dog that licks The Collector in the end credits scene is called Cosmo the Spacedog. Cosmo is actually a telepathic dog created by Dan Abnett and Andy Lanning, and appeared in the Marvel comics. (02:00:05)
12th Aug 2014
Lego Marvel Super Heroes
Question: Rapturous Rise: At the start of the level, after freeing The Thing from the ground, Captain America and The Thing have to defeat some bad guys and destroy some bushes on a wall to knock it down. After knocking it down, and continue to walk, there will be an electric gate and it will have to be disabled and there is also a huge machine gun turret there as well. How do I disable this electric gate?
12th Aug 2014
Lego Marvel Super Heroes
Continuity mistake: Taking Liberties: Partway through the level, The Hulk, Mr. Fantastic and Wolverine will have to go into a lift. When the lift reaches the second level, all of the positions of each person in the lift have been reversed. They are completely different to when they entered.
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Chosen answer: Captain America has a shield. Use his shield to deflect the blasts from the turret and it will bounce back at the turret destroying it. Left over from the turret is a piece of rubble. Switch to The Thing and have him throw the piece of rubble at the part of the wall that is glowing. This will uncover a target for Captain America to throw his shield. Switch back to Captain America and have him throw the shield at the target. The electric gate will be disarmed after this.
Casual Person