Bug: If you switch from playing Michael to Trevor, there is one occasion in the game where Trevor has a man tied to a support beam underneath a pier. If Trevor chooses to use his Jerry can and spills gasoline all around the man and sets it on fire, the tied up man catches fire, however, a glitch occurs in the process. The man catches fire, screams, then somehow pops straight out of the ropes keeping him tied up and starts running around. The rope has also not changed shaped and still remains stretched out at the front. The man then suddenly pops back into the ropes and stays tied up before he dies.
Casual Person
8th Sep 2015
Grand Theft Auto V
8th Sep 2015
Grand Theft Auto V
Bug: Reuniting the Family: After Michael and Jimmy have picked up Tracey from the tattoo parlour, Michael drives them in his car to Dr. Friedlander's office. On the way, if Michael chooses to do a stunt jump off the Jetty Hotel, the car is mostly invisible, and the only part actually visible is the car's outline. As the jump progresses, the car becomes more visible, until the car is fully shown.
1st Sep 2015
Grand Theft Auto V
Bug: Go to Franklin's first house in the neighbourhood and have Franklin place a sticky bomb anywhere on the walls or ceiling in the hallway and place the bomb by throwing it from the front door. After the explosive is thrown and lands on the wall, a slight glitch in the animation occurs. The entire explosive won't actually be visible on the wall. No matter where the shot is angled at, the beeping red light on top of the explosive will always be visible, however the rest of the explosive won't actually be in sight. If the angle of the shot is rotated, the explosive will appear from different views, but still a glitch nonetheless.
1st Sep 2015
Grand Theft Auto V
Bug: There is a garage in the apartment building of Wade's cousin, Floyd where Trevor can save the vehicles he parks there. There is one space where a vehicle can be parked in the garage and that space is located next to the staircase. The car that is parked there may not be big enough to park and will end up getting wedged between the stairs and three bins shown next to the wall if the space between the stairs and wall isn't big enough. If Trevor walks into the car, the three bins next to the car will then start sliding up the car.
7th Jul 2015
LEGO Star Wars III: The Clone Wars
Bug: Legacy of Terror: At the point of the level where the massive slug appears, the slug will begin shooting massive bombs out of itself. The purple ones that land on the ground are required to be attached to the wall using the force in order to reach the higher ground. The higher ground can only be reached once all three bombs are attached to the wall. Even if the character being played can jump high enough to go over the top of the higher ground, with one or two bombs already attached, the character won't be able to access the higher ground.
6th Jul 2015
Lego Marvel Super Heroes
Bug: Rapturous Rise: Around the point of the level where the dinosaurs show up, The Thing will pick up a massive boulder, either intentionally or unintentionally. If you switch to then play The Thing, the Boulder will remain in his arms and his character to cannot be switched to the opposing character nor can he change his character when played in Free Play. This bug only occurs when Rapturous Rise is played in Free Play mode.
6th Jul 2015
LEGO Indiana Jones 2: The Adventure Continues
Bug: Kingdom of the Crystal Skull, Part 2: In the opening location, there is a bus and a biplane. Have the character fly off in the biplane and instantly parachute down and place the bus in the precise location of where the biplane was on the hangar. Once the biplane returns to the hangar, it will crash into the bus and possibly send it off flying into the air. When the bus stops and jumps back up, the bus will then be floating in the air and can then be driven whilst floating through the air.
5th Dec 2014
Lego Marvel Super Heroes
Bug: Sand Central Station: In the first area of the level, Iron Man and the Hulk have to walk up to the Central Station whilst taking out the sand people up until they reach a huge truck between them and the museum. There will be two huge green levers for the Hulk to pull on. If the level is on Free Play and a standard sized character is standing between the huge green levers and you instantly switch to the Hulk standing in that same position, the Hulk will become stuck and won't be able to run or move away. He will be only able to rotate around in circles.
18th Aug 2014
The Simpsons Game (2007)
Bug: Game Over: When battling God, several dead people charge after you and you have to jump onto each of the arrow keys that the dead people walk onto in order to electrocute them. Sometimes during this (mostly during round 3), if you jump onto the arrow key the dead person runs onto, the arrow key may not electrocute the dead person running onto it.
17th Aug 2014
Kinect Star Wars
Bug: During the first training level, in the academy, you will have to take down a round spherical training droid by deflecting the droid's blast with your light saber. If the blast goes over the top of the droid, the droid will still be blasted even though it wasn't touched.
11th Aug 2014
The Simpsons Game (2007)
Bug: Medal of Homer: After Homer runs out of the mill exit, the huge spinning wheel is shown. If Homer jumps onto it, you will end up stuck floating one metre above the spinning wheel in the air.
10th Aug 2014
Lego Marvel Super Heroes
Bug: That Sinking Feeling: When Iron Man, Spider-Man and Thor are battling M.O.D.O.K., after he has lost two lives and you have battled all of the guards, he will fall to the ground for someone to hit him. If M.O.D.O.K. lands on the left hand side of the platform and it is Thor who is hitting him, M.O.D.O.K. still won't lose a life.
10th Aug 2014
Lego Marvel Super Heroes
Bug: That Sinking Feeling: In the second area of the level, with the large pool, if you move the mini boat in the pool and move it towards the mini kit under the water, the mini boat will end spin around in circles without being touched.
23rd Jul 2014
The Simpsons Game (2007)
Bug: NeverQuest: At the first point during this level, you will have to take down The Dragon (Patty and Selma). At various points, she will hold her position behind a massive gate and Homer will have to use his Homer Ball power to attack The Dragon. If The Dragon begins to leave and you attack with Homer Ball and hit The Dragon's tail as it leaves, you will just fade through the tail and The Dragon won't lose any lives.
23rd Jul 2014
Lego Marvel Super Heroes
Bug: Rebooted, Resuited: There is one point in the level where Captain America and Iron Man need to open a laser gate with three blue lasers along it around the second area, in which it asks you to save the level at the checkpoint for the first time in the level. If you continue to the right, you will be able to jump onto a blue and white striped climbing wall, climb up it, and at the bottom of the wall is an electric pit. If you attempt to climb the wall and you miss the wall, you fall into the pit. When you are in the electric pit, if you push the button to switch characters, it won't let you switch characters at all.
23rd Jul 2014
Lego Marvel Super Heroes
Bug: Rock up at the Lock up: During the showdown between Abomination and the Hulk, next to the broken wall on the far left is a huge SHIELD crate to pick up. If you pick it up while you are directly in front of it, the crate will end up going through the wall of the prison.
23rd Jul 2014
Lego Marvel Super Heroes
Bug: Exploratory Laboratory: Just before the clip of Black Widow, Hawkeye and Spider-Man plummeting into the lower level is shown, Spider-Man has to launch a web at a web target above him. If you launch the web whilst you are directly under the target, Spider-Man will get stuck in the target.
8th Jun 2014
The Simpsons Game (2007)
Bug: Day of the Dolphin: In the underground aquarium scene where you have to defeat Snorky, switch to Lisa and use her Hand Of Buddha power to move the jellyfish and place them on the hexagon-shaped grey platforms on the left corner on the screen. If you place one of the jellyfish on the platform and drop the other one, the jellyfish you dropped cannot be picked up a second time. It will just be stuck on the ground.
12th Aug 2013
Back To The Future: The Game
Bug: Episode 3, Citizen Brown: Walk about two meters away from the smashed DeLorean. Marty's feet go through the ground.
30th Jul 2013
Back To The Future: The Game
Bug: Episode 2, Get Tannen: In the final showdown sequence, Edna tries to get out of the garage while Marty is distracting Kid. If Kid notices Edna on the first attempt, he then starts shooting at her. When he starts shooting, his arms literally go through the wall.
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