Question: After killing Xenia in the Jungle level, you get to dual wield an RCP 90 and a grenade launcher. Other than when using cheat codes, why is this the only time you can wield 2 different weapons at the same time?
Quantom X
10th Jul 2013
Goldeneye 007
9th Jul 2013
The Legend of Zelda (1989)
Continuity mistake: The second floor window over the wheelbarrow is first shown with no shutters on it. Then in the shot where the barrel is falling from it, there are now red shutters. (00:30:35)
9th Jul 2013
Equilibrium (2002)
Character mistake: When Mary is in the execution chamber, about to be incinerated, there is a voice over of the countdown till her death. They count back from 9 seconds and say 8 seconds, 7 seconds, 6 seconds, etc. The count is too slow. Every time they say a second, it's actually two seconds having passed. (01:22:10)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Continuity mistake: Link smacks the bomb back at Ganon and it follows him into the cave. As it is going towards the cave, the bomb is spinning. But when the shot changes to Ganon running through the door of the cave and the bomb follows him, it has stopped spinning. (00:14:00)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Revealing mistake: Link blocks a bomb thrown at him into the air. As it is coming back down, the motion of it was lazily animated. The bomb has spikes on it, and to indicate the one pointed directly at the camera, it is shown with a very slight point towards the top of the screen so it doesn't look like just a gray dot. But the bomb is spinning, and so the point goes around with it, despite being directly at the camera and looks like a clock hand. (00:13:50)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Continuity mistake: When surrounded by skeletons, Link and Zelda get back to back and Link straps his belt around them. In the first shot showing the skeletons advancing on them, neither Link nor Zelda is directly facing any of the enemies. Link is facing down on the screen towards some trees, and Zelda is facing up and to the left, towards some trees. The shot cuts to Ganon screaming "Get them!" and then cuts back to the skeletons, still in the same spot in their advance on the heroes, with no time to give them to move while strapped together. Now suddenly Link is facing directly at the skeletons towards the top right, and Zelda is directly at the ones on the bottom left. (00:12:50)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Revealing mistake: After crashing on his skeleton-drawn throne, Ganon stands up and orders the remaining 3 skeletons to attack Link and Zelda. Watch his head as they pass by him. At two different times while they pass by, Ganon's head randomly jumps out of place and onto his shoulder for a frame or two, then back where it goes. (00:12:30)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Revealing mistake: When fighting the dragon, the dragon's fire has absolutely no effect on any shadows or lighting at all. (00:09:40)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Continuity mistake: Link rolls off the dragon and is by a pot of flowers. The flowers appear to be all white. A few shots later from another angle, and now the flowers are a mixture of colors, mostly white and purple. (00:09:55)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Factual error: Link is next to a flower pot after he rolls off the dragon. The shadow effects on the items around him are all wrong. By the lighting, you can tell that the light source of the sun is behind Link and to the left of the flower pot. The flower pot's shadow is stretching to the right of the screen. But the steps, which are in the same lighting, have their shadows cast to the left, into the light. (00:09:45)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Revealing mistake: As Link rolls off the dragon and lands by a flower pot, he has no shadow. But other things around him do, including the flower pot. (00:09:45)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Continuity mistake: The steps Zelda was sitting on while judging the amateur magician contest were a brownish red color. As Link is fighting the dragon on the same bricks that is made of, they are still that color. But one shot just after he pulls out his shield those same bricks are shown as gray like concrete, then back to brown again. (00:09:55)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Continuity mistake: Af the amateur magicians contest, there is a fountain in the court yard. There are some statues in the middle of it. But after Zelda screams and Link looks out the window of his tower, the view from above shows no statues in the same fountain. (00:07:20 - 00:09:30)
9th Jul 2013
The Legend of Zelda (1989)
The Ringer - S1-E1
Continuity mistake: The shot where the birds fly up to the castle shows that the tower Link is in has windows. There is one visible towards the top, and a few more on the second level. Later, when Link whistles at Zelda, it shows another exterior view of that same tower with Link in the top window. Now there are fewer windows on the lower level. (00:01:00 - 00:01:50)
9th Jul 2013
The Legend of Zelda (1989)
Continuity mistake: After Prince Facade tells Zelda he won't save her cause of the mud, she yells at him as the Zola is carrying her off. She is waving her left arm at him. Then the shot cuts to Ganon seeing this through his gazing ball and suddenly it's Zelda's right arm that is waving at Facade. (00:41:40)
9th Jul 2013
The Legend of Zelda (1989)
Continuity mistake: Prince Facade chases the Zola that has Zelda to a swamp. The Zola jumps into the mud and Facade comes to a screeching halt. It then cuts to a close up of Facade. His arms and hands change position between shots. (00:41:20)
9th Jul 2013
The Legend of Zelda (1989)
Revealing mistake: After Zelda is kidnapped by the Zola, Prince Facade rushes out the castle door with a giant Spider hanging on him. Watch closely as he opens the door. For several frames as the door opens, there is nobody there. But once the door is a little past half open, Prince Facade and the spider suddenly just appear in the shot almost already out the door. (00:41:00)
9th Jul 2013
The Legend of Zelda (1989)
Continuity mistake: When on the ground after jumping out the window, a Zola is making off with Zelda. But for a moment it is standing still and holding her. Zelda's boobs are much larger than usual in this shot. (00:40:55)
9th Jul 2013
The Legend of Zelda (1989)
Continuity mistake: As the 4 legged spider-like creatures attack Zelda and Prince Facade in the castle, some of them pin Facade to the ground. He quickly smacks them away with his cross bow and stands up. As he shoots two of them, you can see his sword on his side. But when the spider attacks him from behind, his sword has disappeared. Then just a moment later in the same shot, it reappears. (00:40:30)
9th Jul 2013
The Legend of Zelda (1989)
Continuity mistake: Link yells at Spryte "Save your breath, Spryte! I'm gone!" There is a close and far shot of them, and the distance between Link's face and Spryte's body increases between shots. (00:38:55)
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Chosen answer: In normal gameplay, yes, this is the only level where you can dual wield two different weapons.
Sierra1 ★