The Secret Box / Band Geeks - S2-E14
Continuity mistake: In Band Geeks during the Day Two scene, in the beginning you can see Pearl near the front, but in the distant shot that follows Pearl has moved further back. (00:04:20)
31st May 2017
The Secret Box / Band Geeks - S2-E14
Continuity mistake: In Band Geeks during the Day Two scene, in the beginning you can see Pearl near the front, but in the distant shot that follows Pearl has moved further back. (00:04:20)
30th Apr 2007
Visible crew/equipment: When Angel Eyes sits down at the dinner table in his first scene, there is a small unlit lantern hanging on the wall near his head, and unexplainable light sources reflected on it. (00:09:35)
29th Dec 2007
Continuity mistake: When Blondie is saved by the mortar shell, and it shows the empty noose, it is completely different than the noose that Blondie had around his neck. The loop that the noose went through to hold it to the beam has changed. (00:48:25 - 00:49:33)
10th Jan 2009
Continuity mistake: When Blondie and Tuco are planting dynamite to blow up the bridge, they are standing in the water. During the following blast, they are hiding away next to the river and from then on, they are totally dry again. (02:29:05)
21st Sep 2018
Continuity mistake: A dirty Union cavalry officer hits himself to clean off the dust that made him appeared Confederate. His first two strikes barely shake the dust on his uniform, yet, after a cutaway and two off-screen strikes, his arm is almost completely free of dust. (01:31:05)
30th Apr 2007
Revealing mistake: When Tuco makes Blondie march through the desert, there is a shot at the very beginning and Blondie looks over his shoulder, feeling the strain of the desert. Then the camera focuses on Tuco and in this shot, you can see the tracks in front of his horse from a previous take. (01:00:18)
30th Apr 2007
Revealing mistake: When Angel Eyes has finished paying the legless man for information, the legless man hops into the saloon. Notice he has two shadows, revealing the presence of stage lighting. (00:25:08)
14th Jan 2014
Revealing mistake: After the explosion blows a hole in the wall and Tuco joins the procession of people flowing down the street, when the shot switches to face the characters you can see that the 'woman' in a blue dress in the wagon is actually a man. (Time is for the extended version of the film). (01:59:15)
23rd Jul 2014
Revealing mistake: When Tuco is about to shoot Blondie in the desert, and the Army wagon is seen approaching, the driver can be seen sitting far back in the rear of the coach wearing a hat. (01:06:33)
21st Jun 2022
Revealing mistake: When Tuco first enters Sad Hill Cemetery, you can see the dual tire track ruts left by the dump truck that brought in the sand to make the grave mounds. (02:36:35)
21st Jan 2007
Revealing mistake: When Blondie is to be hanged by Tuco, and saved by an extremely lucky hit by a Union mortar, you can see that the wall that will be hit by the grenade has been blown to pieces at least once before; the bricks have no mortar between them, and there is a large circular scorched area on the brick wall. (00:47:10)
29th Jul 2014
Continuity mistake: Grand Theft Scratchy: Note the background behind Marge, Lisa and Poochie at the start of the ending cut scene. You'll see there are no cracks on the floor between the barriers and the concrete wall a few meters behind them. In the next shot, as Marge says "Sorry, Poochie" to Poochie, a crack on the ground has suddenly appeared between the barrier and the concrete wall.
2nd Jun 2014
Continuity mistake: Enter The Cheatrix: When Bart and Lisa knock on Frink's door, they receive no answer and smash the window basement down and enter the basement. As the window smashes, part of the wooden window frame falls out of the frame and lands on the floor. Next shot, the glass from the broken window is still on the ground for a split second, but no wooden frame.
23rd Jul 2014
Revealing mistake: NeverQuest: Just after taking down The Dragon for the first time in the level in the village, a cut scene begins where Homer and Marge start to kiss. The animation on Homer's mouth is seriously messed up as he and Marge kiss. You can see some of his lip is in the corner of his stubble, which isn't normal.
6th Sep 2016
Continuity mistake: Enter the Cheatrix: When Professor Frink shows Bart and Lisa the strategy guide, Frink's left hand is holding onto one side of it. Two of his fingers are located next to Krusty and his little finger is partially obscuring Nelson. The shot cuts to a closer shot and his fingers are suddenly further away from both the image of Krusty and Nelson.
18th Aug 2014
Deliberate mistake: Five Characters In Search Of An Author: Various times throughout this level, Matt Groening draws on some paper and some cartoons come to life. Whenever this happens, he only draws on one piece of paper, yet several pieces of are shown with cartoons on them.
5th Mar 2015
Continuity mistake: The Land of Chocolate: At the start of the dream, Homer is standing under a "Land of Chocolate" sign. Three chocolate rabbits hop by Homer, and Homer begins hopping with them. The chocolate rabbits have a light chocolate colour as they hop by, but by the following shot, their skin has become a lot darker.
6th Sep 2016
Continuity mistake: The Land of Chocolate: When the Simpsons are watching TV, Homer is asleep and his right arm is on the arm rest beside him. The shot cuts to a closer shot of Homer and suddenly part of his arm is now partially on the cabinet beside the couch.
7th Sep 2022
Character mistake: Game Over: After returning from the Game Engine and Bart points out they are still under attack, Marge says "I guess all that's left to do is pray that God saves us." When she says this, Lisa can be seen smiling, but the town is still under alien invasion so there should be no reason to do so. She doesn't come up with the idea to use her Buddha Hand powers to talk to God until right after Marge says the line, so it couldn't have had anything to do with that.
7th Sep 2022
Other mistake: Game Over: When Ralph puts down the game controller after he realises the player is looking at him, the controls on the controller don't appear to resemble actual buttons. They look more like circles with no distinct features.