The Legend of Zelda

The Legend of Zelda (1989)

417 mistakes - chronological order

(2 votes)

The White Knight - S1-E3

Continuity mistake: When Link walks through the door in his horrible prince outfit, he trips and medals fall off him. He made it at least a good 6 feet through the door before falling. Then after he storms out, there is a shot showing the medals on the ground. And most are not even 2 feet away from the door. (00:38:30)

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The White Knight - S1-E3

Revealing mistake: After Link humiliates himself and gets laughed at, he storms off and leaves the castle on his horse, Katherine. Ganon sees Link leave on Katherine through his gazing ball. The animation of the horse moving is badly done. The steps look fake and she looks like she is just sliding across the dirt for the most part. (00:39:30)

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The White Knight - S1-E3

Continuity mistake: As the 4 legged spider-like creatures attack Zelda and Prince Facade in the castle, some of them pin Facade to the ground. He quickly smacks them away with his cross bow and stands up. As he shoots two of them, you can see his sword on his side. But when the spider attacks him from behind, his sword has disappeared. Then just a moment later in the same shot, it reappears. (00:40:30)

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The White Knight - S1-E3

Revealing mistake: After Zelda is kidnapped by the Zola, Prince Facade rushes out the castle door with a giant Spider hanging on him. Watch closely as he opens the door. For several frames as the door opens, there is nobody there. But once the door is a little past half open, Prince Facade and the spider suddenly just appear in the shot almost already out the door. (00:41:00)

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The White Knight - S1-E3

Continuity mistake: Prince Facade chases the Zola that has Zelda to a swamp. The Zola jumps into the mud and Facade comes to a screeching halt. It then cuts to a close up of Facade. His arms and hands change position between shots. (00:41:20)

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The White Knight - S1-E3

Continuity mistake: As Prince Facade is telling Zelda he won't rescue her because he refuses to get muddy, his sword is visible on his side. The handle is gold and has no markings visible, and the end has a hook like part on it. Part of the sheath is gold also. Then a little later when the Prince tells her he wishes her luck, his sword is entirely different. The handle has lines going around it, the end of it is round, and the sheath has no gold parts. (00:41:30 - 00:42:20)

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The White Knight - S1-E3

Continuity mistake: After Prince Facade tells Zelda he won't save her cause of the mud, she yells at him as the Zola is carrying her off. She is waving her left arm at him. Then the shot cuts to Ganon seeing this through his gazing ball and suddenly it's Zelda's right arm that is waving at Facade. (00:41:40)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: The episode begins with the opening shot of Hyrule Castle, and also ends on a shot of Hyrule Castle. In the opening shot and then in the ending shot, the castle has changed up a bit. Most noticeably the vines on the side of the castle have vanished. The bushes around the walls of the castle have lessened. The trees around the castle have also changed. Also the number of windows above the entrance of the castle decreases, and most of the towers change in size and shape. Also an extra pointed tower appears on the right side. And finally the road leading to the castle becomes much more narrow. (00:00:45 - 00:15:05)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As Zelda is riding her horse in the beginning, she complains that Link is still asleep and goes to pull an apple out of the basket on her horse. In this shot, the seat of her saddle is completely brown with the blue and pink cloth underneath it. But when she hears a scream after taking a bite of her apple, the side of her horse is shown again and now the front part of her saddle seat is now yellow. (00:00:55)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: The basket on the back of Zelda's horse has no fruit hanging out of it or visible when seen from the side. But when Zelda reaches back to grab an apple out of it, a close up of the top shows both a banana and the leaves of a pine apple sticking up out of the top. Yet these are not visible in the previous shot. (00:00:55)

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Kiss 'N Tell - S1-E4

Continuity mistake: Once the episode starts, Zelda is shown riding towards the camera on a horse and she is complaining about Link being lazy and not going riding with her. After the episode's title fades away, it cuts to a close up of her. Suddenly, the basket on the back of the horse has the lid open. Also her hair is fuller and the mane on the horse becomes more wavy. (00:00:55)

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Kiss 'N Tell - S1-E4

Continuity mistake: Once Zelda takes an apple out of the basket to take a bite, it cuts to a close up of her face just before she takes a bite. When she does, her eyebrows turn a lighter color, her eyelids are further down, her mouth is open less wide, her fingers change position on the apple, and the leaf and stem change shape on the apple. (00:01:00)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Once she hears a scream in the distance, Zelda stops her horse for a moment and says maybe she can have an adventure. She then rears up the horse to turn him. When she does, the pink part of the cloth under her saddle turns blue at the front of it. (00:01:05)

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Kiss 'N Tell - S1-E4

Audio problem: After Zelda hears the scream of distress, she looks over and says "And maybe an adventure. Link will be sorry he missed out." Between sentences, it cuts from a close up to a wider shot showing her on the horse. Her mouth has extra movement before she says the word Link, like she's saying another word but with no sound to it. (00:01:05)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When the basket of fruit hits the dragon, the shot cuts back to where the damsel in distress is, and now the roots of the tree are stretched across the rock much more than they were at any point prior. (00:01:10 - 00:03:05)

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More quotes from The Legend of Zelda

Trivia: In almost every other incarnation of the Legend of Zelda, Link is left handed using his sword in that one, (except the Wii version of Twilight Princes where everything is reversed). But in this TV show, he is right handed.

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The Ringer - S1-E1

Question: Once Zelda and Link confront Ganon on the road, he summons more skeletons up and they surround Link and Zelda. 7 Skeletons against Link and Zelda. So what's Link's plan of action? He takes off his belt and wraps it around himself and Zelda, strapping them together back to back to fight the 7 skeletons. This to me seems like it would just hinder their mobility. So my question is what is the really point of Link strapping himself to Zelda like that while surrounded? does it actually make sense to do that?

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Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.

Jon Sandys

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