Star Trek: The Next Generation

Brothers - S4-E3

Revealing mistake: When the force field is activated in the Jeffries Tube, we only see the flash of light from off-screen. The effects team neglected to add the force field effect.

Data's Day - S4-E11

Revealing mistake: When Data asks the replicator for Feline supplement 74 and gives then gives it to Spot, a bug is crawling on the food. Replicators cannot create living organisms. (00:13:15)

Data's Day - S4-E11

Revealing mistake: When Data and Dr. Crusher are tap dancing on the holodeck, whenever the camera angle changes to a wide shot from above (for the more complex dance moves), it's clear it is not Brent Spiner but a stand-in dancing.

Darmok - S5-E2

Revealing mistake: When Picard takes his seat in the Captain's chair after informing Dathon's crew he has been killed, the reflection of an overhead rig of gelled lights can be seen in the blade of Dathon's knife, which Picard is holding, as Picard says the line, "but at least they're not new enemies."

Michael Albert

The Game - S5-E6

Revealing mistake: In season 5, "The Game," the brainwashed crew members hold Wesley's eyes open to force him to see the mind-controlling game. Their intention is to prevent him from closing his eyes, which would protect him from the device. While they are doing this, he blinks.

Realm of Fear - S6-E2

Revealing mistake: In the scene where Barclay reappears on the transporter with the crewmember, they both fall to the ground. The transporter chief had put up a forcefield around the transporter chamber, in case something goes wrong. However, when the crewmember falls to the ground, his foot goes right through where the forcefield is meant to be. It is still active, as only a few seconds later we see it being deactivated.

True Q - S6-E6

Revealing mistake: On the bridge, Data is reporting to Picard some info the captain wanted. As he does, the dome over the Captain's chair is totally devoid of stars, where other episodes have had stars showing through.

Movie Nut

True Q - S6-E6

Revealing mistake: In the cargo bay, as Riker stands alone, through the whole scene where a case is about to hit him, you can tell it's a stuntman with a bad wig.

Movie Nut

Lessons - S6-E19

Revealing mistake: When Picard and Cmdr. Daron are in Picard's quarters together for the first time, watch Picard play his Inner Light theme. The hands playing the flute are obviously not his.

Timescape - S6-E25

Revealing mistake: As Picard goes to check the fuel consumption logs his right hand is in a closed fist. When he sits at a console and uses his right hand it already has the long nails he will get in the next few minutes when he reaches for the rotten fruit. (00:11:00)

DJH747

Interface - S7-E3

Revealing mistake: In the shot where Geordie walks into the bridge of his mother's ship and finds that everyone is dead, if you look closely at the bottom right of the screen as Geordie is walking into the bridge you can see that one of the containers on the ground is quickly moved into place by a woman who is dead. (00:13:40)

More mistakes in Star Trek: The Next Generation

Qpid - S4-E20

Worf: Captain, I must protest. I am not a merry man.

More quotes from Star Trek: The Next Generation

Trivia: Another joke from the set designers: whenever someone is in the Jeffries Tubes, you will see several pipes on the walls labeled "GNDN" this stands for "Goes Nowhere, Does Nothing."

More trivia for Star Trek: The Next Generation

Show generally

Question: Were people able to "lock" the Holodeck doors so that others couldn't just walk in on them? I don't recall an episode where the doors were locked that wasn't because of some malfunction. It seems like Lieutenant Barclay, for example, would either lock the doors during his "fantasies" or have some "fail-safe" that shuts the program off when being walked in on. Otherwise, it's just a really dumb thing to do (for him or anyone playing out a fantasy) knowing they could easily be caught.

Bishop73

Answer: Yes. The doors to the holodecks can be locked when in use by anyone aboard the Enterprise so they couldn't be disturbed. However, high ranking officers like Captain Picard could override the doors as it's seen that overrides are in use even for the crews quarters. Even Barclay, when he's indulging in one of his fantasies could have the doors to the holodeck unlocked by an override code.

More questions & answers from Star Trek: The Next Generation

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