Star Trek: The Next Generation

Realm of Fear - S6-E2

Revealing mistake: In the scene where Barclay reappears on the transporter with the crewmember, they both fall to the ground. The transporter chief had put up a forcefield around the transporter chamber, in case something goes wrong. However, when the crewmember falls to the ground, his foot goes right through where the forcefield is meant to be. It is still active, as only a few seconds later we see it being deactivated.

True Q - S6-E6

Revealing mistake: On the bridge, Data is reporting to Picard some info the captain wanted. As he does, the dome over the Captain's chair is totally devoid of stars, where other episodes have had stars showing through.

Movie Nut

True Q - S6-E6

Revealing mistake: In the cargo bay, as Riker stands alone, through the whole scene where a case is about to hit him, you can tell it's a stuntman with a bad wig.

Movie Nut

Lessons - S6-E19

Revealing mistake: When Picard and Cmdr. Daron are in Picard's quarters together for the first time, watch Picard play his Inner Light theme. The hands playing the flute are obviously not his.

Timescape - S6-E25

Revealing mistake: As Picard goes to check the fuel consumption logs his right hand is in a closed fist. When he sits at a console and uses his right hand it already has the long nails he will get in the next few minutes when he reaches for the rotten fruit. (00:11:00)

DJH747

Timescape - S6-E25

Revealing mistake: As Picard goes to check the fuel consumption logs his right hand is in a closed fist. When he sits at a console and uses his right hand it already has the long nails he will get in the next few minutes when he reaches for the rotten fruit. (00:11:00)

DJH747

More mistakes in Star Trek: The Next Generation
More quotes from Star Trek: The Next Generation

Trivia: Another joke from the set designers: whenever someone is in the Jeffries Tubes, you will see several pipes on the walls labeled "GNDN" this stands for "Goes Nowhere, Does Nothing."

More trivia for Star Trek: The Next Generation

Show generally

Question: Were people able to "lock" the Holodeck doors so that others couldn't just walk in on them? I don't recall an episode where the doors were locked that wasn't because of some malfunction. It seems like Lieutenant Barclay, for example, would either lock the doors during his "fantasies" or have some "fail-safe" that shuts the program off when being walked in on. Otherwise, it's just a really dumb thing to do (for him or anyone playing out a fantasy) knowing they could easily be caught.

Bishop73

Answer: Yes. The doors to the holodecks can be locked when in use by anyone aboard the Enterprise so they couldn't be disturbed. However, high ranking officers like Captain Picard could override the doors as it's seen that overrides are in use even for the crews quarters. Even Barclay, when he's indulging in one of his fantasies could have the doors to the holodeck unlocked by an override code.

More questions & answers from Star Trek: The Next Generation

Join the mailing list

Separate from membership, this is to get updates about mistakes in recent releases. Addresses are not passed on to any third party, and are used solely for direct communication from this site. You can unsubscribe at any time.

Check out the mistake & trivia books, on Kindle and in paperback.