Revealing mistake: After Zelda is kidnapped by the Zola, Prince Facade rushes out the castle door with a giant Spider hanging on him. Watch closely as he opens the door. For several frames as the door opens, there is nobody there. But once the door is a little past half open, Prince Facade and the spider suddenly just appear in the shot almost already out the door. (00:41:00)
Continuity mistake: Prince Facade chases the Zola that has Zelda to a swamp. The Zola jumps into the mud and Facade comes to a screeching halt. It then cuts to a close up of Facade. His arms and hands change position between shots. (00:41:20)
Continuity mistake: As Prince Facade is telling Zelda he won't rescue her because he refuses to get muddy, his sword is visible on his side. The handle is gold and has no markings visible, and the end has a hook like part on it. Part of the sheath is gold also. Then a little later when the Prince tells her he wishes her luck, his sword is entirely different. The handle has lines going around it, the end of it is round, and the sheath has no gold parts. (00:41:30 - 00:42:20)
Continuity mistake: After Prince Facade tells Zelda he won't save her cause of the mud, she yells at him as the Zola is carrying her off. She is waving her left arm at him. Then the shot cuts to Ganon seeing this through his gazing ball and suddenly it's Zelda's right arm that is waving at Facade. (00:41:40)
Revealing mistake: As Link is helping Zelda out of the swamp, Prince Facade's hand just suddenly appears on screen. Not him moving onto screen, he just appears out of nowhere. (00:43:15)
Kiss 'N Tell - S1-E4
Continuity mistake: The episode begins with the opening shot of Hyrule Castle, and also ends on a shot of Hyrule Castle. In the opening shot and then in the ending shot, the castle has changed up a bit. Most noticeably the vines on the side of the castle have vanished. The bushes around the walls of the castle have lessened. The trees around the castle have also changed. Also the number of windows above the entrance of the castle decreases, and most of the towers change in size and shape. Also an extra pointed tower appears on the right side. And finally the road leading to the castle becomes much more narrow. (00:00:45 - 00:15:05)
Kiss 'N Tell - S1-E4
Continuity mistake: As Zelda is riding her horse in the beginning, she complains that Link is still asleep and goes to pull an apple out of the basket on her horse. In this shot, the seat of her saddle is completely brown with the blue and pink cloth underneath it. But when she hears a scream after taking a bite of her apple, the side of her horse is shown again and now the front part of her saddle seat is now yellow. (00:00:55)
Kiss 'N Tell - S1-E4
Continuity mistake: The basket on the back of Zelda's horse has no fruit hanging out of it or visible when seen from the side. But when Zelda reaches back to grab an apple out of it, a close up of the top shows both a banana and the leaves of a pine apple sticking up out of the top. Yet these are not visible in the previous shot. (00:00:55)
Kiss 'N Tell - S1-E4
Continuity mistake: Once the episode starts, Zelda is shown riding towards the camera on a horse and she is complaining about Link being lazy and not going riding with her. After the episode's title fades away, it cuts to a close up of her. Suddenly, the basket on the back of the horse has the lid open. Also her hair is fuller and the mane on the horse becomes more wavy. (00:00:55)
Kiss 'N Tell - S1-E4
Continuity mistake: Once Zelda takes an apple out of the basket to take a bite, it cuts to a close up of her face just before she takes a bite. When she does, her eyebrows turn a lighter color, her eyelids are further down, her mouth is open less wide, her fingers change position on the apple, and the leaf and stem change shape on the apple. (00:01:00)
Kiss 'N Tell - S1-E4
Continuity mistake: Zelda rears up her horse and begins turning it around. As it does, her saddle suddenly vanishes from under her, only to appear again once the horse has fully turned around. (00:01:05)
Kiss 'N Tell - S1-E4
Continuity mistake: Once she hears a scream in the distance, Zelda stops her horse for a moment and says maybe she can have an adventure. She then rears up the horse to turn him. When she does, the pink part of the cloth under her saddle turns blue at the front of it. (00:01:05)
Kiss 'N Tell - S1-E4
Audio problem: After Zelda hears the scream of distress, she looks over and says "And maybe an adventure. Link will be sorry he missed out." Between sentences, it cuts from a close up to a wider shot showing her on the horse. Her mouth has extra movement before she says the word Link, like she's saying another word but with no sound to it. (00:01:05)
Kiss 'N Tell - S1-E4
Continuity mistake: When the basket of fruit hits the dragon, the shot cuts back to where the damsel in distress is, and now the roots of the tree are stretched across the rock much more than they were at any point prior. (00:01:10 - 00:03:05)
Kiss 'N Tell - S1-E4
Continuity mistake: Zelda turns her horse around and you can see there is a yellow spike like ornament on the front of her saddle. Then she has her horse take off running and just before the horse goes off frame, the yellow ornament suddenly detaches from the saddle and is on the horse's neck. Also in the same shot, the brown on her saddle suddenly extends down further from her legs. (00:01:10)
Kiss 'N Tell - S1-E4
Continuity mistake: When Zelda turns her horse around, a yellow spike decoration suddenly appears on the front of her saddle. (00:01:10)
Kiss 'N Tell - S1-E4
Continuity mistake: The first shot showing the damsel in distress has her with her back to a large rock that has a tree on the side of it. The roots stretch across the rock behind her. Then it cuts showing the dragon running at her and then to a close up of the girl. Suddenly the roots are more extensive along the rock behind her. (00:01:10)
Kiss 'N Tell - S1-E4
Continuity mistake: After Zelda sees the damsel in distress and comes riding to her rescue, suddenly two gold circles and a gold rectangle appear on her saddle. (00:01:15)
Kiss 'N Tell - S1-E4
Continuity mistake: When the damsel in distress is first shown, the rock she has her back to has a tree growing out of the side of it. Moments later when the angle changes to show the back of the rock, the tree on the rock has moved back quite a bit. (00:01:15)
Kiss 'N Tell - S1-E4
Continuity mistake: When Zelda first sees the three headed dragon when it is tormenting the damsel in distress, the surroundings change once she leaps into action and it blows fire at her. The rock the girl is against changes shape, the trees in the background become thicker and more numerous, and the trees and bushes in the foreground change up and in position. (00:01:20 - 00:02:30)
Chosen answer: He does in fact call them Tinsuits.
MasterOfAll