The Legend of Zelda

The Legend of Zelda (1989)

411 mistakes in season 1 - chronological order

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: While combating the three headed dragon, Zelda back flips towards a tree and bends it down, attaching her basket of fruit to it to use like a catapult. The first shot showing the tree shows that it is on completely level ground. But then after Zelda puts the fruit basket on it, suddenly it is on a hill. (00:02:55)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Just as the basket of fruit starts hitting the dragon, watch closely. There is a pineapple leading the basket with some bananas. Just before the second batch of bananas hits the dragon, the pineapple suddenly just disappears off frame. Also watch the lower head of the dragon, half his mustache instantly vanishes in the same frame oddly. (00:03:00)

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Kiss 'N Tell - S1-E4

Continuity mistake: As the basket of fruit is flying through the air towards the camera, you can see inside it at the fruit and the fruit falling out as it flies. There is a single bundle of bananas with a banana pealing as well, lots of grapes, two apples inside the basket, some lemons, and a grapefruit. But when the camera changes angles as the basket is reaching the dragon, the fruit completely changes. The banana peel is now a full bundle of bananas, the apples disappear, a pineapple appears inside the basket, and there are a lot less grapes. (00:03:00)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Zelda catapults her fruit basket at the dragon using a tree. As the basket is flying through the air towards the camera, you can see stray grapes flying with it, under the basket. But as the basket draws closer to the camera, the grapes under it suddenly disappear. (00:03:00)

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Kiss 'N Tell - S1-E4

Continuity mistake: The basket of fruit hits the three headed dragon, fruit hitting all three heads and the basket getting caught on the right head's horn. The shot cuts to a different angle just after it hits, and suddenly all the fruit vanishes, only the basket hanging on the dragon's horn is visible. (00:03:00)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Once the dragon is distracted after getting hit with the basket of fruit, Zelda runs in and grabs the damsel by the shoulders and tries to get her to come with her. When it cuts to a close up the girl and suddenly her skin is much darker. (00:03:05)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Revealing mistake: Once Link finally shows up, the damsel celebrates and the three headed dragon gets ready to finally implement the plan. As his heads look at Link, the head on the left, its right, has a sudden jump in its neck. Instantly, the dark scales of the back of its neck, and the light scales of the bottom switch spots and the dragon didn't even turn its neck, just looked up slightly. And the scales of its neck above it head did not switch, making his neck look like it just broke and turned before it switches. (00:03:20)

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Kiss 'N Tell - S1-E4

Continuity mistake: Link finally arrives and the dragon sees him, all its heads facing the side. But then the camera cuts to a different angle behind Link and suddenly the dragon's position has changed. Now the heads are all looking straight ahead, and the positions of their necks are different. (00:03:30)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When Link jumps down off the rock and lands on the dragon's middle head, he then jumps up and off the head just before the other two blast at him. But when he does you can see that the middle head suddenly doesn't have a horn any more, where it was present even as Link jumped on it. It's then back again after Link zaps the other two heads and is red from the burns. (00:03:35)

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Kiss 'N Tell - S1-E4

Continuity mistake: While fighting the three headed dragon, Link first zaps two of its heads, leaving it with one head. Shortly after, he zaps the rest of the dragon to Ganon's Evil Jar. But a few minutes later when the dragon is shown in the evil jar just before the mummy arrives, it only has one head, and the other two heads, which Link zapped, are nowhere to be seen. (00:03:45)

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Kiss 'N Tell - S1-E4

Other mistake: Link lands on the middle head of the dragon and then zaps the left head first, then takes am and zaps the right head. There is almost a full second between him zapping each head and you see the first head glow pink for a moment before he zaps the other. Then the camera pulls back and suddenly the first head has stopped glowing pink but then they both glow at the same time and vanish at the same time. (00:03:50)

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Kiss 'N Tell - S1-E4

Continuity mistake: After Link zaps the right and left head on the dragon, he points his sword down and aims at the middle head that he is standing on. It cuts to a different angle and suddenly the dragon's mouth is closed, Link's hat is folded back instead of the side, his left hand is balled up in a fist instead of closed, and his legs and knees are bent differently, and he holds his sword with the handle suddenly vertical instead of horizontal. Also it appears the spikes on the dragon's neck are missing and then reappear. (00:03:55)

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Kiss 'N Tell - S1-E4

Continuity mistake: The other two dragon heads blow fire and burn the top of the middle dragon head, then Link zaps the other two heads. It shows a close up of the middle head and you can see the red burn goes all the way to the lighter blue area. But when the dragon throws his head back to get Link off, the red part of the burn becomes smaller and now more of the darker area is showing much more. (00:04:00)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Link grabs a hold of the dragon's tail and it then begins to spin around. There are trees to the left of the dragon, but then the shot changes angles and suddenly the three trees becomes two and they change shape. (00:04:05)

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Kiss 'N Tell - S1-E4

Factual error: While spinning around dragging Link by the dragon's tail, the dragon blows fire at him and burns his feet, barely. But the way the dragon is spinning, there is no way the fire could have curved that way to get Link's feet. And the fire is also coming at Link's feet from above his head towards his feet, but where the dragon's head is it should be coming from below his feet. (00:04:15)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Zelda only eats half of her banana before she throws it at the dragon to make it slip. But when the banana hits the ground, it is just a totally open and empty peel. The other half of it she didn't eat just vanishes. (00:04:25)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After the dragon slips on Zelda's banana peel, Link leaps off it and turns to fire a sword laser at him. Before the cut, Link's hands are on the handle where his right hand is over his left hand. Then it cuts to a different angle and his hands switch positions suddenly. (00:04:30)

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Kiss 'N Tell - S1-E4

Continuity mistake: As the dragon is fading away after Link zaps it, Link is standing with his left arm bent at the elbow and has his forearm out in front of him. It cuts to a frontal view of Link, and suddenly his left arm is stretched out to his side. (00:04:35)

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Kiss 'N Tell - S1-E4

Continuity mistake: After Link zaps the dragon back to Ganon's evil jar, he is still facing where the dragon was, with his back to the girls. He speaks a line "That'll teach him to quit while he's got a head" and begins sheathing his sword. He does not turn around, but the shot changes and suddenly he is still sheathing his sword, but now facing both the damsel and Zelda as he takes a bow to introduce himself. (00:04:40)

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The Ringer - S1-E1

Question: Once Zelda and Link confront Ganon on the road, he summons more skeletons up and they surround Link and Zelda. 7 Skeletons against Link and Zelda. So what's Link's plan of action? He takes off his belt and wraps it around himself and Zelda, strapping them together back to back to fight the 7 skeletons. This to me seems like it would just hinder their mobility. So my question is what is the really point of Link strapping himself to Zelda like that while surrounded? does it actually make sense to do that?

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Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.

Jon Sandys

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