Continuity mistake: In the level Second Sun, when you take control of Ramirez for the second time, the EMP doesn't hit until a few seconds pass. You can tell because the street lights and helicopters are still fully functioning. However, your holographic sight has already been disabled.
Continuity mistake: In the original Xbox version, after retrieving Jagger Valance's package and giving it to him, he tells you how to escape from Butcher Bay. After he does, kill him. Later in the game, after making it to the Space Port, a ship will be there waiting. When entering the ship, Jagger Valance will be there attempting to open the door to the cockpit.
Bug: Not sure if this can be done on today's consoles but, this could actually be accomplished on the original NES. Two controllers must be plugged into the NES. Take a heavy item [i.e. A book or stapler.] and place it on the right directional button on the second controller and keep it there. Next, fall into a pit and wait for an enemy to go over the pit. When this happens, Megaman's energy will be completely depleted. After that happens, press the jump button on the first controller and Megaman will jump out of the pit and will now be invincible throughout the rest of the level as long as the right directional controller on the second stays pressed down. Note: this will only work when playing the first part of the game which involves Dr. Wily's minions but, won't work when the player makes it to Dr. Wily's lair.
Continuity mistake: There are some minor inconsistencies between the original game and this prequel regarding Chloe's time at Blackwell Academy. In the original game, Chloe's dialog during episode three suggests she's never been in principal Wells' office, but in this prequel, Chloe is seen visiting the office. Additionally, this game, which is set in 2010, shows Chloe being expelled. But documentation in the original game indicated she was expelled in 2011.
Other mistake: Kaiser-Friedrich Museum: At the beginning on the bridge you see several Russian soldiers. The ones just walking idly about on the bridge seem to be blind idiots. They just run into things causing collision and so, they just stand there walking in place against obstacle. Sometimes they turn a bit and keep walking until they hit the next obstacle.
Other mistake: Keith's stun glove is misspelled as "stun globe" in the inventory screen.
Bug: Space Construct: About two thirds of the way through the map, you come to an S shaped thin blue path that has gravity lifters turned sideways along the edges at some points. The lifters there to push you off the path if you don't hit the spot just right. Sometimes when jumping over the lifters and a high speed and landing on the path, the Spectraball will suddenly become lodged into the path, stuck through it. You can not get out and have to restart from last checkpoint.
Bug: Kashyyk Training: If you get smashed by one of the logs whilst training, you go straight through the log.
Continuity mistake: Sometime after Kara kills Todd and runs away with Alice, she is cutting off some of her hair. Later in the game, it's revealed that an android's physical appearance, from clothes to skin color and even hair is a holographic image, so there's no way Kara would have been able to cut her hair.
Suggested correction: The outer appearance isn't a hologram, but a fluid-like substance that moulds to the desired appearance. It is possible to remove some of this fluid, such as by cutting the hair.
Continuity mistake: In the opening cutscene, The American is walking up looking around and finds a machine gun on the ground. His eyes are blue here. But a few shots later when he is on the tank and looks up, his eyes are green.
Audio problem: If it is raining, like in the Halloween event or other random storms in the game's time cycle, the audio can change in structures you're inside. But the rain follows the rules as well, like if you're in a tunnel, the rain doesn't fall inside the tunnel. However, if you get inside a bus that is in that tunnel, suddenly you'll hear the sound of rain hitting the roof of the bus, despite there not being any rain that can hit it.
Bug: A game-breaking glitch can commonly occur during the prologue, upon creating a second character. *Spoiler* After the cryogenic chamber cutscene, after being released from the chamber, you will be stuck, unable to move or use any control except for Pause. The only known fix is to turn the entire game off and then go through the cutscene again.
Factual error: On the Solar level, the other Star Fox team members only take damage from heat while they are talking. Being on the Lylat System star, they would be constantly taking heat damage just like Fox.
Factual error: Roaming the Istanbul marketplace in the prologue, the protagonist Antoinette Marceau mentions that the rugs look as if they might be able to fly "like the fabled Aladdin carpet." The association between Aladdin and the magic carpet comes from the Disney movie, it's not something a lady in the 1930s would have said.
Other mistake: Every time you retrieve a part of Dracula, the message on screen misspells the word "Possess", giving you messages such as "you now prossess Dracula's rib."
Character mistake: When Fatman begins to explain the 'party' rules, he says "If you prefer to stay in ONCE piece..." This is a spelling error, as he should have said 'ONE piece'.
Deliberate mistake: When players die, the screen of the tablet used in emergency meetings is badly cracked for the rest of the game. Messages sent by other players, when shown, appear unaffected over the cracks to make said messages still readable.
Bug: Return Of The King, Level 4: The Battle Of Pelennor Fields - The orc army is approaching Minas Tirith at the start of the level clip. But as the "camera" pans around, half of the orcs literally disappear.