The Legend of Zelda

The White Knight - S1-E3

Continuity mistake: After chucking Link through the barn, the Octorok and the Tin Suit both go for the ruby. One shot shows the cave behind them. Then there is a close up of the Tin Suit's hand and the Octorok's tentacle grabbing at it. It then cuts to them looking at each other and they get in a tug-o-war over the ruby. Now the cave has vanished and there are suddenly houses behind them. (00:32:20)

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The White Knight - S1-E3

Continuity mistake: The Octorok arrives and throws Link through a barn, busting a hole in the wood. The hole is near the back edge of the barn. Moments later when Link comes back holding a board, the hole is now in the center of the barn, and much bigger. A few shots later and the hole is totally different again. (00:32:25)

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The White Knight - S1-E3

Continuity mistake: The Octorok throws Link through a barn, who lands in a puddle that a pig is drinking from. He is muddy at that point. When he shows back up holding a board, he is wet. The Octorok fires a blast at him and Link bats it away with the board. As he does, he is suddenly dry. (00:32:30)

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The White Knight - S1-E3

Continuity mistake: When the Octorok and the Tin Suit are having a tug-o-war match over the ruby, the Octorok is using its front left tentacle on the ruby. But when Link bats the Octorok's blast back and hits the Tin Suit, the Octorok raises the ruby up in its front right tentacle. (00:32:35)

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The White Knight - S1-E3

Continuity mistake: While dragging Link behind it, the Octorok comes across Prince Facade. The first two shots showing the Prince on his horse, the horse is facing to the right. But then the Octorok fires a blast at Prince Facade and suddenly the horse is facing left as he deflects the blast with his shield. (00:33:20)

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The White Knight - S1-E3

Continuity mistake: Link lassos the Octorok with a rope. The Octorok then drags Link out of the village and they meet up with Prince Facade. The Octorok still has the rope on it as it fires a blast at Facade. Then it picks up Link and suddenly the rope has vanished. It is nowhere to be seen after the Octorok is zapped also. (00:33:35)

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The White Knight - S1-E3

Continuity mistake: As Zelda is being two faced with Link when she is awestruck by Prince Facade, she tries to introduce Link and has him stand up. Her right arm is bent as she gestures to Link to stand, but her left arm is down by her side straight. The next shot, her left arm is suddenly bent, with her fist balled. (00:34:00)

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The White Knight - S1-E3

Continuity mistake: After Prince Facade rescues Link from the Octorok and then Zelda humiliates Link, Link reaches his hand out to shake with Prince Facade. The Prince refuses the hand shake because Link's hands are dirty. The close up of Link's hand shows it covered in dirt. But the distance shot of it before and after he reaches out show no dirt on it. (00:34:10)

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The White Knight - S1-E3

Continuity mistake: After Prince Facade saves Link from the Octorok, Link tries to shake his hand. As he does, he is literally just an arm's length away from the Prince. A few shots later, without any of them moving, it shows the three of them, Link, Zelda, and Facade, all together standing. The distance between Prince Facade and Link has now doubled. (00:34:15)

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The White Knight - S1-E3

Continuity mistake: Link asks "what about me?" when Prince Facade offers a ride on his horse to Zelda. When he does, Link is visibly dirty, having dirt patches on his face, hands, and clothes, as well as some tattered clothing. The shot cuts to Zelda and Facade with Zelda saying he'll be fine, and then back to Link. Now Link is in perfect condition, no dirt or tattering. Link attempts to pick up the ruby which Facade beats him to, and Link stands up. Now he is dirty and tattered again. (00:34:30)

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The White Knight - S1-E3

Continuity mistake: There is a shot from a distance when Link, Facade, and Zelda are talking when they first meet the Prince. There is nothing on the ground next to them at all. Then suddenly when Link sees the Ruby and Prince Facade snatches it before Link can, it was sitting on the ground right where they were standing. (00:34:35)

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The White Knight - S1-E3

Continuity mistake: When Ganon discovers the return of Prince Facade, he is talking to his Evil Jar with his back turned. When he turns around, his skin is a yellowish green color, not his usual brown tan color. His robes are all their normal colors so it is not a lighting effect. He also retains this strange coloring once he teleports to his throne. He was his normal color on his throne in previous episodes. (00:35:25)

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The White Knight - S1-E3

Continuity mistake: You see Ganon sitting on his throne two different times during this episode. His throne looks very different each time, most notably the two column things on the sides and the skulls on the bottom. (00:35:40 - 00:39:35)

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The White Knight - S1-E3

Continuity mistake: After discovering that Prince Facade is in Hyrule, Ganon laughs and teleports to his throne. There is a distance shot, and a closer shot of him sitting in the throne. The amount of space he takes up in the throne lessens between shots. (00:35:40)

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The White Knight - S1-E3

Continuity mistake: The first night time shot of the castle shows the moon as a crescent behind the castle. At that point, it looks a little too big, but given the fantasy nature of this universe, that part is okay. But a little later when Link is out on his horse and hears Zelda scream, the moon has grown to an extremely huge and ridiculous size all of a sudden. (00:36:00 - 00:40:40)

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The White Knight - S1-E3

Continuity mistake: Zelda compares Prince Facade to Link and says Link is not in Facade's class. Prince Facade is standing by the giant fire place and looks towards the right side of the room, which is his left, and winks in a mirror that is on the first shelf the camera pans to. But later in the show in the same room, a wide shot of that same room shows that none of the shelves, not even the one on the right where he looked earlier, have a mirror on it. (00:36:40 - 00:37:45)

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The White Knight - S1-E3

Continuity mistake: As the scene changes to Link taking a bath, there is a chair off to the side in the room. It is approximately 4 feet or so away from Link's tub, and is facing towards the tub. Then it cut to a close up of Link and suddenly the chair is right next to the tub, and is facing 90 degrees in a different direction. (00:36:55)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When the Witch of Walls grabs frog Link's tongue to inspect it, the first shot shows the hole in the wall from where she came out has vanished, then it's back again in the next shot. In the same two shots, her hands change from being right on top of his hand and left on bottom, to left on top and right on the bottom of Link's tongue. (00:10:25)

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The Ringer - S1-E1

Question: Once Zelda and Link confront Ganon on the road, he summons more skeletons up and they surround Link and Zelda. 7 Skeletons against Link and Zelda. So what's Link's plan of action? He takes off his belt and wraps it around himself and Zelda, strapping them together back to back to fight the 7 skeletons. This to me seems like it would just hinder their mobility. So my question is what is the really point of Link strapping himself to Zelda like that while surrounded? does it actually make sense to do that?

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Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.

Jon Sandys

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