The Legend of Zelda

Kiss 'N Tell - S1-E4

Continuity mistake: Once Link is kissed by the damsel, he is turned into a frog but doesn't realize it yet. He turns to Link after Zelda cries out his name in shock and asks if she is jealous. And his mouth closes after. It then cuts to a different angle before he looks to see the damsel has turned into a mummy, and his mouth is suddenly open. (00:05:15)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: Once Link is kissed by the damsel, he turns into a frog and her true form as a mummy of some sorts is revealed, and you can see her face as Link is looking at Zelda. Her face is obviously wrapped up in the cloth and her skin is a purple. But then Link pushes her away and it cuts to a close up of her laughing; suddenly her skin is blue, and the wraps look more the shape of a balaclava than just wrapping. (00:05:25)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As Zelda is pushing Link out of the way of the mummy, you can see the metal of his sword and the folds of the metal in the design, as well as a pouch on his hip. But then when he is walking up to a pond to see his reflection, the metal of his sword is flat with no detail, and the pouch on his hip vanishes. (00:05:40 - 00:06:35)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When Link is turned into a frog, you can see that his sheath is still brown like before as he pushes the mummy away from him. But then as Zelda is tackling him out of the way of the mummy's attack, the sword is still at his side but suddenly without a sheath. A bush also appears next to the rock behind the mummy. (00:05:40)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Zelda defeats the mummy by grabbing the bandage wrap and spinning it to unwrap it. This causes the effect of a "zap" and it gets sent to Ganon's lair in the Evil Jar. The wrapping comes off and falls to the ground in front of Zelda. But when the mummy appears in Ganon's Evil Jar, it suddenly has the wrapping back around it. (00:05:50)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After the dragon and the mummy are zapped to Ganon's Evil Jar, Ganon begins going on a gloating rant about his plan being successful to turn Link into a frog. Between shots, the floor he is standing on changes from an orangey pink color, to a blue. (00:06:20)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As Link looks at his reflection in the water to see he's been turned into a frog, there is a lily pad right next to the edge. But when he gasps and begins backing away, the lily pad has vanished. (00:06:35)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After Zelda apologizes to Link for how he looks, Link says he is a monster and can never face anybody again. The shot pulls back to show the pond they are around again, and suddenly the rocks they were standing by go from 4 to 6, the ‘beach' like spot around the pond increases (no tides, it's a pond), and the general hills and shape of the land all around changes shape. (00:06:45)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: After Ganon sees Zelda and Link hug, he begins talking about how it disgusts him and he gets ready to attack. As he is talking, several times his extended cheek fazes through the side of his helmet and back, and his fully red eyes half turn brown a couple times, as well as just before he attacks his head oddly swells 150% for a few frames then goes back. (00:07:00)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When Ganon is about to blast at Frog Link to make him hop, Frog Link is sitting next to a tree and there are no roots visible right under him. It cuts to a close up and suddenly there is a tree root under his legs. His feet and legs also change positions suddenly in the close up. (00:07:15)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When the Octoroc picks up Zelda, the first shot showing it shows lots of the areas on it covered in shadow due to the lighting. But in the shot after Zelda screams when she sees what has her as Ganon walks towards Link, there are no shadows on the Octoroc at all. Also the shot where Zelda is screaming she is looking directly at the Octoroc, but the immediate shot where the shadows on it change she is looking back at Ganon. (00:07:30)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: When Ganon tells Zelda that she is coming with him, he laughs and then lowers his head again. As he does, the shadows on his face and helmet, most notably on the left side (from our perspective) instantly change drastically in just a single frame. (00:07:45)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When Ganon is approaching the unconscious Frog Link by the tree as the Octoroc is holding Zelda, everything changes in the next scene when the two Red Dealers are dropping down on Link. Link's position on the tree changes, the color and shape of the tree is different, even a low branch vanishing. And suddenly the trees in the background are a lot fewer and much closer, and the skyline becomes visible, where previously it was completely out of view from tree tops. (00:07:55)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After Link eats the Red Dealers, the shot shows their webs still dangling there where they came down like spiders. It cuts to a close up of Link licking his lips for a brief moment, and then cuts back. Now suddenly the webs have vanished, the grass is a lighter color, and the trees and bushes in the background change up and move around. Also link's toes become much smaller. (00:08:00)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Link awakes in his Frog form and sees the Red Dealers dangling in front of him and then eats them, his head resting against the tree. When the shot cuts closer as he lays back in satisfaction and licks his lips, the size of the tree roots above the ground shrinks. And then they change size yet again in the very next shot. (00:08:00)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As the camera pans across Link's room, it shows it in a mess with an overturned table and cloth on it behind the podium that holds up the Triforce of Wisdom. Then a bit later as Link and Spryte are consulting the Triforce how to return Link to human form, one of the legs of the table vanishes, the cloth over it changes how it is folded, the light brown part of the table top becomes much lighter, the floor design changes up, and the shape of the Triforce's podium changes. (00:08:15 - 00:08:55)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After Link's transformation into a frog, he goes back to Hyrule Castle and meets up with Spryte. In the shot that first shows her, there is a chair by the wall by the window. When it cuts to a different angle to show Link covered in a robe, you can tell by the position of the chair against the wall in relation to the lines of the bricks and the lines on the floor that either the bricks, the chair, or the design of the floor has changed size or all the above. (00:08:25)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: In the distance shots of Frog Link talking to Spryte while he is wearing the robe, he is a darker green than usual. Then in the close up as the fly enters the room, he is back to his normal shade of green, his shirt is now a different shade of green, and the robe is lower on his chest. (00:08:35)

Quantom X

The Legend of Zelda mistake picture

Show generally

Continuity mistake: Right in the beginning of the title sequence, Zelda and Link walk into a room and see the Triforce of Wisdom. Zelda even says it is the Triforce of Wisdom. It is green. But throughout the entire show in the episodes, the Triforce of Wisdom is shown as blue. (00:00:05)

Quantom X

More mistakes in The Legend of Zelda
More quotes from The Legend of Zelda
More trivia for The Legend of Zelda

The Ringer - S1-E1

Question: Once Zelda and Link confront Ganon on the road, he summons more skeletons up and they surround Link and Zelda. 7 Skeletons against Link and Zelda. So what's Link's plan of action? He takes off his belt and wraps it around himself and Zelda, strapping them together back to back to fight the 7 skeletons. This to me seems like it would just hinder their mobility. So my question is what is the really point of Link strapping himself to Zelda like that while surrounded? does it actually make sense to do that?

Quantom X

Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.

Jon Sandys

More questions & answers from The Legend of Zelda

Join the mailing list

Separate from membership, this is to get updates about mistakes in recent releases. Addresses are not passed on to any third party, and are used solely for direct communication from this site. You can unsubscribe at any time.

Check out the mistake & trivia books, on Kindle and in paperback.