Other mistake: When the Doom Dancer starts heading towards King Koopa, and when it falls to the ground, it appears to be heading towards the floor of the Doomship instead. (00:10:53 - 00:11:30)
apikachu68
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Continuity mistake: When King Koopa says he can make the entire Mushroom Kingdom dance, one of the orange spikes on his shackles turns white, like his claws. (00:09:05)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Continuity mistake: When Bully realises that King Koopa cannot hear him, the white rim on his shell turns black like his shackles, and shortly after, his pink shell turns green. (00:08:33)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Continuity mistake: When Cheatsy and Big Mouth look at Bully when he catches the Doom Dancer, Cheatsy's black shackles turn green. (00:07:23)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Continuity mistake: When Cheatsy pushes Big Mouth aside, the yellow rim on Big Mouth's shell turns white. (00:07:14)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Continuity mistake: After Mario and his friends trip on the rope, it disappears. (00:07:07)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Revealing mistake: After Mario dodges a spike, the screen freezes for a few seconds. (00:04:08)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Other mistake: When Mario is breaking some Blocks to find some Super Leaves, some of them remain intact. (00:03:42)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Continuity mistake: When Cheatsy is relieved, Big Mouth's purple eyelids turn grey like his head. This also happens when King Koopa tells the Koopalings that the Dry Bones will show them where Mario and his friends went. (00:02:43)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Continuity mistake: When King Koopa explains to the Koopalings what he actually said, his yellow eyes turn white. (00:02:39)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Continuity mistake: When Mario asks Luigi if he wants King Koopa to know that they and their friends are in Dark Land, his brown hair turns black. This also happens when he and his friends start marching, and when he puts putty in his ears. (00:02:08 - 00:10:32)
22nd Oct 2023
The Adventures of Super Mario Bros. 3 (1990)
Continuity mistake: When the Warp Pipe appears in Dark Land, Mario and his friends appear, but in the next shot, they and the pipe are replaced by a Dry Bones. (00:02:02)
18th Oct 2023
A World of Keflings (2010)
Bug: If one player frees Scoob, while another talks to the witch, the cutshot of her telling the players to free him will play, even though he is already free. After the cutshot, he will disappear for most of the game, although he does reappear during the wedding. However, his voice cannot be heard.
17th Oct 2023
Trials Evolution (2012)
Audio problem: If the player becomes unconscious through the player event of the same name, any dialogue from their character will not stop until it has finished playing.
17th Oct 2023
Trials Evolution (2012)
Other mistake: If the player hits the windows of background buildings or shacks, chips of wood emit from them, despite not being made of wood.
17th Oct 2023
Trials Evolution (2012)
Bug: If the player uses a hit trigger to activate a player event, resetting them to a checkpoint or the driving line while physics resetting is disabled when something hits the ground, the game freezes.
17th Oct 2023
Trials Evolution (2012)
Other mistake: In the Spanish, French and Italian versions of the games, the instructions for the skill games in the example tracks are left in English.
17th Oct 2023
Trials Evolution (2012)
Bug: If the player uses the colour event to colour an object, the object will be displayed with the colour covering the entire object instead of only the parts that can be coloured.
17th Oct 2023
Trials Evolution (2012)
Bug: If the player freezes their bike while travelling at a high speed, they can pass through or be detached from it.
17th Oct 2023
Trials Evolution (2012)
Bug: If the player bails out at a curve while their bailout force is set to a high value and their bike is locked to the driving line, it can go out of the map.
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