Encounter at Farpoint (1) - S1-E1
Other mistake: When Q the Judge enters on his throne, at one point, the hydraulic arm the throne is on is visible, despite being black to blend in. Conversely, in "All Good Things...", the final episode, the arm is missing having been matted out by CGI techniques. (00:21:45)
Encounter at Farpoint (1) - S1-E1
Other mistake: As the Enterprise is fleeing from Q, it peaks around Warp 9.6 which according to the fact books, translates to around 1000c in sidereal space. Also according to the fact books, the saucer section is not capable of sustained Warp flight on its own. Also, at the beginning of The Chase scene, the Enterprise is on course to Farpoint, Q's fence is perpendicular to it. The Enterprise does at least a 90°+ turn beginning her escape maneuver prior to separation, so it is definitely not flying past Farpoint during The Chase. Still the saucer section somehow makes it to Farpoint a mere 51 minutes after the engine section. There's no evidence at all in the dialog that it was Q's doing.
Encounter at Farpoint (1) - S1-E1
Other mistake: As the Enterprise starts to turn to starboard (right) to escape the energy field Q set up, as the field is moving to port (left, indicating the ship is turning right) the starfield is also moving right, when it should be moving left.
Answer: Yes. The doors to the holodecks can be locked when in use by anyone aboard the Enterprise so they couldn't be disturbed. However, high ranking officers like Captain Picard could override the doors as it's seen that overrides are in use even for the crews quarters. Even Barclay, when he's indulging in one of his fantasies could have the doors to the holodeck unlocked by an override code.