The Legend of Zelda
The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: When Link is about to throw a Moblin off his shoulders, in that shot a chair is beside his window. About a minute later when Link charges up his sword and turns to fire at two of the Moblins, this chair is shown again and now the back of it is much taller than previously. Also in these same shots the horizontal bars on the window shutters grow much thicker. (00:02:25 - 00:03:25)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: During the Moblin fight, Link jumps off the wall next to his bed and there is a green trunk that he gets his clothes off later. But as Zelda is walking into the room looking at the destruction, it completely vanishes. (00:03:20 - 00:04:10)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: Link jumps through the air and grabs his sword and pillow mid air as they launch towards him. He lands and turns to face the other Moblins, and his left arm is extended out straight with the pillow in hand. But it cuts to an angle behind him and suddenly his elbow is bent with the pillow raised up. Also his position by the window changes, with it showing the window a bit behind him in one shot, then beside him slightly to the front in the next. In the next shot again after the Moblin charges him, the window is fully behind him. (00:02:35)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: Link throws the Moblin off his shoulders towards his bed, and as it's flying through the air you get a quick shot of the table. It then cuts to a different angle just before the Moblin hits the bed, and now the table legs are suddenly much shorter, with it lower to the ground. Also the cup and pitcher on the table do the opposite and grow taller. (00:02:30)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: After Link kicks the Moblin away that was holding his feet, the Moblin that was behind him climbs up onto his shoulders (for some stupid reason), and is sitting on him like that holding his head. In this position his right foot and both hands are visible but his left foot is not, indicating it's behind Link's arm or just on his shoulder, covered. But then it cuts to a wide angle from the same camera angle and suddenly the Moblin's left foot is visible below it's hand on Link's chest. (00:02:25)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: After Link kicks the Moblin in the face that's holding his feet, there is a shot from behind as the other Moblin holds his arms and this shows Link's bed. In this shot, the sheet on his bed has turned from blue to brown, and also is draped over the side much more. (00:01:20 - 00:02:25)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: As the Moblins are holding Link so the third one can go for the Triforce, the Moblin behind Link is holding his arms. In one shot, the Moblin appears to have his hands over Link's wrists with Link's elbow extended out, the Moblin gripping his arm like one would a motorcycle handle. But then in the next shot, suddenly the Moblin's arms are curled around Link's arms the other way with his hand between Link's arm and back like one would hold a bar when doing pull ups. (00:02:20)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: Right after the title of the show appears, Zelda opens the door to the room with the Triforce of Wisdom inside to show it to Link. In this shot, the emblem at the top of the door is in the shape of the letter M with wavy lines coming off the tips. Also the round posts at the top of the door are large and thick, and there is a rafter in the ceiling that's almost dead center above the point of the door top. But then in the first episode as Link is getting out of bed, with that same room now being his quarters, you can see the door again. Now the emblem on top is a circle, the posts are shorter and smaller, and the rafter on the ceiling has moved over a few feet to the left. (00:00:05 - 00:01:20)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: Link gets pinned to the wall by a Moblin and the camera pulls back in a different cut. In that shot the second window that was in the room earlier as Link was walking up to the first window has vanished. Also the window Link is at changes color from a green tinted wood to just brown. (00:01:35 - 00:02:10)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: When Link gets thrust against the window and held by a Moblin, the camera quickly pans down showing a brief shot of the Moblin's face with Link's hands. In that brief moment, there is an odd black circle, possibly a shadow of some sort behind the Moblin's head, similar to the old Icons put in religious paintings in older times. It then cuts to a different angle and this shadow is gone, and there doesn't appear to have been anything that would make that shadow in the first place. Also, it appears the Moblin is holding Link's arms differently between shots but the first glimpse is so fast and not showing enough for it to be conclusive. (00:02:10)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: As Link is watching Zelda walk away from his tower window, a Moblin reaches out from behind him and pulls him inside, the window then being shut. Link is then thrust against the closed window in the next shot, and now by comparing the size of Link's head to it, the window is now significantly smaller. (00:02:10)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: Link stands in front of his mirror with his arms folded, whining about his life. In this shot the top of the mirror is almost completely level with the posts. It cuts to a close up of his reflection and suddenly the top of the mirror is much taller than the top of the posts. Also it appears some bolts appear on the posts themselves and the one on the left is in the wrong position. (00:01:25)

Quantom X

The Ringer - S1-E1

Continuity mistake: As Link is walking towards his window after getting out of bed, there's a shot showing two of the windows in his room. There are block-like extensions under the windows - a ledge with rings on them. In this shot, they are not the same. The one on the right is significantly bigger and taller than the one on the left. In the rest of the episode they are pretty much uniform in shape and size for all windows in that room. (00:01:35)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: In the wide shot as Link is sitting up in bed, the picture of Zelda on the wall shrinks in size significantly to what it was in the previous shot. Also the area around Zelda changes from blue to white. Also between shots the sheet beside him on the bed is bunched up differently. (00:01:20)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: As the camera pans over to Link asleep in bed, you can see his sword tucked under his pillow. His bed has no fitted sheet over it, just being apparently bare wood save for the sheet he's covered up with. It then cuts to a close up as he wakes up, and in frustration he picks his pillow up grumbling. His sword vanishes from under his pillow and now his bed has a sheet over it. (00:01:05)

Quantom X

The Legend of Zelda mistake picture

Show generally

Continuity mistake: In the opening title sequence, Link pulls Zelda and jumps off a bridge with her to escape a squad of Moblins and Staffos. Before hitting the water, Link fires several sword lasers at the water to cause a splash to break their fall, but only does so for him. Before they hit you see the background behind them of a dirt wall and the bridge being almost completely covered in a green, probably moss, substance. But as Link hits the water and is back flipped into the air where he lands on a rock right behind where he was, the wall is now almost completely brown dirt. (00:00:35)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Once Link frees Zelda, he says she is the only one that can change him back to normal. As he does, it cuts to a side view of them and suddenly Ganon's bed is on a completely different side of the stalactite and next to a wall, and the stalactite is by the wall which was not there before. (00:12:40)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Ganon's bed is first shown as the camera pans across it when he begins talking to Zelda, who's tied up. After the scene shows Link and Spryte sneaking into his lair, it cuts back to an overhead view of Ganon's bed and now the pillows on it have rearranged and the head board becomes taller and skinner. (00:11:45)

Quantom X

The Legend of Zelda mistake picture

The Ringer - S1-E1

Continuity mistake: Zelda has an amateur magician grow a large plant for her to use as a sling shot. He is standing beside Link as it grows and then suddenly disappears between shots. There was not enough time for him to have walked or run away. (00:11:40)

Quantom X

More mistakes in The Legend of Zelda
More quotes from The Legend of Zelda

Trivia: In almost every other incarnation of the Legend of Zelda, Link is left handed using his sword in that one, (except the Wii version of Twilight Princes where everything is reversed). But in this TV show, he is right handed.

Quantom X

More trivia for The Legend of Zelda

The Ringer - S1-E1

Question: Once Zelda and Link confront Ganon on the road, he summons more skeletons up and they surround Link and Zelda. 7 Skeletons against Link and Zelda. So what's Link's plan of action? He takes off his belt and wraps it around himself and Zelda, strapping them together back to back to fight the 7 skeletons. This to me seems like it would just hinder their mobility. So my question is what is the really point of Link strapping himself to Zelda like that while surrounded? does it actually make sense to do that?

Quantom X

Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.

Jon Sandys

More questions & answers from The Legend of Zelda

Join the mailing list

Separate from membership, this is to get updates about mistakes in recent releases. Addresses are not passed on to any third party, and are used solely for direct communication from this site. You can unsubscribe at any time.

Check out the mistake & trivia books, on Kindle and in paperback.