Star Koopa - S1-E51
Continuity mistake: After Darth Koopa tells Mouser to speed up the Koopa Star, his costume disappears. (00:04:58)
Star Koopa - S1-E51
Revealing mistake: When Princess Toadstool zaps the Stormtroopa holding Luigi, the light around it is misplaced. (00:06:48)
Star Koopa - S1-E51
Revealing mistake: When Princess Toadstool explains that the Mushroom Colonists have a right to be on their planet, a line on her dress appears over her right arm. (00:07:13)
Star Koopa - S1-E51
Continuity mistake: When Darth Koopa freezes Mario, his Freeze Gun is red, but when he freezes his friends, it turns grey. (00:08:21)
Star Koopa - S1-E51
Continuity mistake: When Mario asks if his friends have their seatbelts on, Princess Toadstool's brooch changes from yellow with a blue centre to blue with a yellow centre. (00:12:01)
Star Koopa - S1-E51
Revealing mistake: When Obi-Wan Toadi presents the pizza to Mario, the right strap of Mario's seat is connected to thin air. This also happens when he says that the pizza will bolster his appetite. (00:14:48)
Robo Koopa - S1-E52
Revealing mistake: In the first chase scene, the backgrounds are usually repeated in close-up shots, because you can see a sudden jump in the background animation. (00:00:40 - 00:02:25)
Robo Koopa - S1-E52
Audio problem: At the beginning of the episode, when Toad cries "jump for your life," his mouth is moving before he actually speaks. (00:00:45)
Robo Koopa - S1-E52
Other mistake: Mario has vanished when Luigi says "Koopa was scary enough when he was a reptile." (00:01:40)
Robo Koopa - S1-E52
Continuity mistake: When the brothers, Toad and the Princess are dashing away from Koopa, there is a shot with the four of them running offscreen. Notice the background as the camera pans to Koopa. The next shot shows a very different background. (00:01:45)
Robo Koopa - S1-E52
Other mistake: In a wide shot of the Mario brothers dashing from Koopa, they run over an open hole, though nobody falls into it. (00:01:50)
Robo Koopa - S1-E52
Continuity mistake: In the first chase scene of Koopa running after the Mario gang, at one point, Koopa fires two bullet bills at the plumbers. In the next two shots, there are three bullet bills seen, and when the gang ducks, two bullet bills fly past them. (00:02:00)
Robo Koopa - S1-E52
Continuity mistake: In the scene where Bunsun messes up Robo Koopa's controls, everyone's surroundings keep changing in almost every shot, which is basically the floor they are standing on, and the backgrounds. (00:02:10 - 00:03:30)
Robo Koopa - S1-E52
Continuity mistake: When Koopa brags about his vision, toes, etc, when his goggles come out, the two eyepieces are on his right eye for several frames, then it suddenly changes to both eyepieces on both eyes. (00:02:15)
Robo Koopa - S1-E52
Other mistake: When Koopa's controls are messed up by Bunsun, an explosive shoots out one of Koopa's toes, destroying a nearby structure. In the next shot, bullet bills are being fired out of his toes. (00:02:55)
Robo Koopa - S1-E52
Continuity mistake: When Robo Koopa destroys a building, the black border around his chestplate turns white, like the chestplate. This also occurs when he says that the Mario Bros. cannot help Princess Toadstool and Toad. (00:03:22 - 00:08:34)
Robo Koopa - S1-E52
Continuity mistake: When the Marios are hurting enemies and freeing Dr. Nerdnik, Mario kicks through a gate at the start of the scene in order to get inside. This gate disappears, once when Bunsun pushes the doctor through the hole, and twice at the end of the scene. (00:04:45 - 00:06:30)
Robo Koopa - S1-E52
Revealing mistake: When Bunsun walks up to Dr. Nerdnik to free him, an animation mistake is noticable. Bunsun is far away and she walks up to him, and during this whole sequence her body is in front of Dr. Nerdnik, according to the camera's view. (00:04:55)
Robo Koopa - S1-E52
Revealing mistake: After Robo Koopa asks how to stop his suit when it malfunctions, he moves without moving his legs. (00:05:10)
Robo Koopa - S1-E52
Continuity mistake: Koopa manages to take Toad and the Princess hostage by surrounding them in electric force fields so they can't move. These force fields disappear when Koopa starts chasing Mario, Luigi, Bunsun and Dr. Nerdnik. (00:05:50)