King Mario of Cramalot - S1-E2
Other mistake: When King Koopa is escaping into a Warp Zone, the background in the portal is the same as Cramalot Castle. (00:17:36)
King Mario of Cramalot - S1-E2
Continuity mistake: In a couple of shots, while Mario and King Koopa are fighting, Mario's red shirt turns white like his overalls. (00:15:24 - 00:17:05)
King Mario of Cramalot - S1-E2
Continuity mistake: When Mario is climbing the stairs in Cramalot Castle, buttons appear on the back of his overalls. (00:15:18)
King Mario of Cramalot - S1-E2
Continuity mistake: When Mario is about to catch Excalibur, the number of fingers he has on his right hand switches from five to four. (00:12:16)
King Mario of Cramalot - S1-E2
Continuity mistake: When Luigi tells Mervin to teleport him and his friends out of the dungeon, his shackles disappear. (00:11:18)
King Mario of Cramalot - S1-E2
Continuity mistake: When Princess Toadstool says that she and her friends are finished, her shackles disappear. In the same shot, the spots on Toad's cap switch from white to red several times. (00:10:53)
King Mario of Cramalot - S1-E2
Continuity mistake: When the dungeon starts filling up with water, Toad's white vest turns red like his pants. (00:10:38)
King Mario of Cramalot - S1-E2
Continuity mistake: When Mario and his friends are in the dungeon, Toad does not have any shackles, but when the ceiling starts lowering, some appear. (00:10:19)
King Mario of Cramalot - S1-E2
Continuity mistake: When Mario and his friends are scared of the net falling on them, Mario's black sideburns turn red like his cap. (00:09:16)
King Mario of Cramalot - S1-E2
Continuity mistake: When the net lands on Mario and his friends, the Golden Plunger disappears. (00:09:19)
King Mario of Cramalot - S1-E2
Other mistake: When Mario cuts the net, the back of the net is missing, and when he jumps out of it, it overlaps on him. The net disappears shortly after. (00:09:27)
King Mario of Cramalot - S1-E2
Plot hole: When Mario and his friends are in the dungeon, Mervin is not present. If he had his wand, he could have teleported them away from King Koopa when they were surrounded by his minions. If he did not, he would have been captured with them. Either Mario and his friends should not be in the dungeon, or Mervin should be. (00:10:00)
King Mario of Cramalot - S1-E2
Continuity mistake: When Mervin makes the Beezos disappear, Mario's sideburns disappear. (00:05:36)
King Mario of Cramalot - S1-E2
Audio problem: At the end, when everyone is laughing, Toad's mouth isn't moving. (00:18:43)
King Mario of Cramalot - S1-E2
Revealing mistake: When king Koopa says "I don't know. What?", his spikes disappear. (00:15:56)
King Mario of Cramalot - S1-E2
Audio problem: When Toad says "that was close", his mouth isn't moving. (00:11:29)
Answer: "Club Mario" was reruns of the original show repackaged with new live action segments. It was a cheap way to present the old animated episodes as a new show. Club Mario was incredibly unpopular and eventually reruns of the original show with the Captain Lou Albano segments were aired in its place.
BaconIsMyBFF