Plot hole: In this episode, Pete comes across Clark's spaceship in a field, where it landed after the tornadoes hit the town during the last episode of Season 1. The Kents knew the spaceship was gone, and of course it was important that they attempt to get it back as soon as possible so it doesn't fall into the wrong hands. With Clark's speed and X-Ray vision, he should have been able to find the ship after not too long of a search (especially since it was within a few hundreds yards of a road). It seems implausible that he would not have looked for it, given its importance.
Knever
30th May 2017
Smallville (2001)
28th Apr 2016
The Office (2005)
Plot hole: When Jim's bank calls his office, Kevin is there and ends up pretending to be Jim. The Banker automatically assumes that he is not in Puerto Rico only from asking his address and social security number. It would have been very plausible for him to have forwarded the number to his cell phone, where the same scenario could conceivably occur (since The Banker refused to listen when Kevin tried to correct her).
11th Oct 2015
The Flash (2014)
Revenge of the Rogues - S1-E10
Plot hole: During the fight at sundown, Cold gets a hit on Flash and he goes down. Eddie takes a shield and goes to help. But Flash was in the middle of the street with no obstacles around, and it's implausible that Eddie could have gotten to him without Cold or Heat seeing him.
27th Dec 2014
Evolver (1995)
8th Dec 2014
The Tomorrow People (2013)
22nd Oct 2014
Eureka (2006)
In Too Deep - S5-E8
Plot hole: Carter is apparently just learning about Feynman's Day, which Allison explains as "Eureka's version of April Fool's Day." It's highly improbable that Carter could have lived in Eureka for five years and still be oblivious of this, especially given all of the hijinks that happen.
14th Sep 2014
Eureka (2006)
Plot hole: When talking about rescuing the kids, Carter mentions them in the plural. But so far, all they have to go on was Zoe's birthday, so they wouldn't have known that anybody else was there, and Thorne also had not said anything about Zane.
1st Sep 2014
Zenon: Girl of the 21st Century (1999)
Plot hole: It doesn't make sense that Zenon's entry for the Microbe contest should have been chosen, as it couldn't have gotten there in time. It's not more than a day or two after she gets the final pieces to make her sculpture, yet her entry is still somehow able to be sent to Earth (likely a very low priority), delivered to Microbe's management team, sorted, and selected, which is all just too implausible.
1st Sep 2014
Zenon: Girl of the 21st Century (1999)
28th Aug 2014
Blank Check (1994)
23rd Aug 2014
Charmed (1998)
Plot hole: It's shown with the spell that the Halliwells leave for Chris in the attic that if something happens in the past, the future will immediately reflect that change. Chris had changed so much in the past that there should have been at least one thing different that mildly surprised him, even if he was careful to not give too much information to the sisters about the future.
15th Nov 2013
Pokemon (1998)
Plot hole: Officer Jenny asks Ash what he knows about the "trio" when he tells her that the pirates are likely Team Rocket, but he hadn't said anything about there being three of them before that. And Jenny obviously didn't know anything about Team Rocket, either. (00:05:30)
15th Nov 2013
Pokemon (1998)
Plot hole: When Team Rocket decides that they're going to capture Dragonite after it's been worn out, they appear in the blimp above the battlefield no less than ten seconds after they were shown in the stands. There is just way too little time for them to have possibly gotten up there that fast, even allowing for anime physics. (00:14:30)
23rd Sep 2013
Wanted (2008)
Plot hole: Just after the shootout in the grocery store, Wesley's dad nearly runs him over in the pet truck. Before this, it seemed as though he may have wanted to kill him, but he just hadn't gotten a clear shot. It's highly doubtful that he would have trusted Fox, his enemy, to swipe Wesley into the car literally one second before he would have been plowed by the truck. Being the best assassin in the entire Brotherhood, there's no reason to think that he could act careless at a time like this, especially when doing so could easily cost the life of his son.
28th May 2012
Smallville (2001)
28th May 2012
Smallville (2001)
Plot hole: When Dawn enters Clark's body, she slaps Chloe in the face with the back of the hand, and Chloe goes flying. A few minutes later, we see Chloe get up and say that she's fine. Getting backhanded by Clark would make you very far from fine. First of all, Clark can knock someone out just by tapping them on the forehead, as seen in a previous episode. Second, Dawn has no idea of Clark's powers, so she would have used way more force than she actually needed to. The amount of force inflicted from the attack should have caused fatal injuries to Chloe. There's not even a cut or bruise or anything.
21st May 2012
Smallville (2001)
Plot hole: When Clark uses his heat vision to heat the metal door handle to prevent Desiree from escaping, he only heats one handle. I know that things were happening fast, but it wouldn't have taken him that much more time to heat both handles, which he should have done since there is no way he could have known that she would have tried that particular handle.
8th Nov 2011
Cube Zero (2004)
Plot hole: When the fat guy throws a boot into the ice-spray room, it freezes and shatters on the ground. You can see the length of the shoelace on the ground as well. The shot cuts to the guy in the shaft, and he pulls up the shoelace to reveal the end encased in ice, while the end is halfway into the ice block. This wouldn't be possible, because the other end of the shoelace had no ice at all, and there's no sign either of it breaking.
25th Jun 2011
The Legend of Zelda: Ocarina of Time
8th Jun 2011
Seinfeld (1990)
Plot hole: In the episode where Kramer decides to start sleeping like a Seal, he's with a girl. He falls asleep on top of her and she seems to think that he's dead. While breathing, your chest expands in such a way that if somebody were laying on top of you, there is no conceivable way that you could think that they are dead.
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