Team Fortress 2

61 bugs - chronological order

(2 votes)

Bug: Heavy: When wearing the Hunger Force, the bullets across the Heavy's back and chest are glitchy. The shirt over laps them and as the heavy walks, the bullets sink in and out of the shirt, the textures overlapping.

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Bug: Spy: If a Spy is disguised as a Heavy that is wearing the Purity Fist, the Spy will have the robotic arm, but not the Heavy's fist.

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Bug: Spy: A Disguised Spy can not capture control points. But if the control point is captured by a team mate while the disguised spy is on the control point, the Spy still gets points for the capture.

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Bug: Mann Vs Machine: If using the Spy-Cicle as Spy, and you use the sapper on a robot, and then while the sapper is in cooldown, so long as it was your previous weapon, and then you get hit by fire while holding the Spy-Cicle, the fire will be extinguished, but you can still use your Spy-Cicle without it melting.

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Bug: Spy: If a Spy backstabs an enemy Spy, while the enemy Spy is cloaked with the Spy-Cicle, the enemy Spy will still freeze and his corps will act like an "Iced" corps, but can not be seen by anybody, as it will still be invisible.

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Bug: Spy: If a Spy wielding the Spy-Cicle is stunned after attempting to backstab a Sniper wearing a Razorback, and then the Spy is hit with fire, the Spy-Cicle will not vanish from the Spy's hand on contact with the fire. But the knife still acts like it melts and gives the Spy fire resistance for 2 seconds, but not more than that despite the knife not vanishing.

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Bug: Spy: The Spy-Cicle has a frost particle effect that emits from the Spy's hand while he holds it. But sometimes the effect will be around the Spy's feet for some reason.

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Bug: Spy: Backstabbing an enemy as Spy in Mann Vs Machine with the Your Eternal Reward or Wanga Prick will sometimes not disguise the spy as the robot backstabbed.

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Bug: Spy: A Spy can not carry the Intelligence while disguised. However, if a Spy backstabs an enemy with Your Eternal Reward or Wanga Prick at the exact same time they pick up the intelligence, the spy will be disguised and have the intelligence.

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Bug: Spy: The achievement Counter Espionage is won by backstabbing a disguised enemy Spy. But backstabbing a disguised spy with the Your Eternal Reward or Wanga Prick will not award this achievement.

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Bug: Spy: If a Spy wielding a Your Eternal Reward or Wanga Prick backstabs an enemy, who is then Auto-Balanced, the Spy will be disguised as a friendly version of that class instead of disguised as the enemy team.

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Bug: Spy: While using the Your Eternal Reward, if the Spy is undisguised and backstabs an enemy while in the line of sight of a Sentry Gun, even with the backstab dawning a disguise on the Spy, the Sentry Gun will continue firing at the Spy until out of the line of sight.

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Bug: Spy: If the Spy backstabs the enemy he is currently disguised as with the Your Eternal Reward while that enemy is holding their melee weapon, the disguises feed will sometimes change the word of the enemy's melee weapon to Your Eternal Reward.

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Bug: Spy: Like the Spy-Cicle, the Your Eternal Reward and Wanga Prick allow for a silent kill on backstabs, and don't show the enemy's death in the killfeed to the enemy team. But if a Spy backstabs an Engineer while he is hauling a building, the killfeed still shows the enemy team the destruction of the building.

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Bug: Spy: Having the Your Eternal Reward equipped will disable the Spy's Disguise Kit. But if the Spy is Auto-Balanced or Team Switched not by choice, it will temporarily allow the Spy to have both the Your Eternal Reward and the Disguise Kit enabled at the same time. This will be fixed upon death or touching a resupply locker.

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Bug: Spy: If the Spy has the Your Eternal Reward equipped and is killed, and switches back to default Knife before respawning, respawning might not be possible unless switching to a different class and then back to Spy.

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Bug: Spy: When changing the style of the Black Rose knife, the preview for the weapon will display slightly outside its borders.

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Bug: Spy: When doing a frontal thrust stab with the Spy default knife, a stray polygon can be seen coming out of the Spy's wrist.

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Bug: Spy: If the Minimal HUD advanced option is turned on, the Diamondback's crit shot counter will over lap the Spy's cloak meter display.

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Bug: Spy: After sapping a building while the Spy has the Diamondback equipped, the Spy gets a guaranteed critical shot. However, the crit shot counter will not show the correct value of crit shots awarded until the gun is fired once, which will set it to the correct value.

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Bug: Sometimes when a player wearing an Unusual hat leaves the server, the effect of the Unusual will stay hovering in the air where they last were and will stay there until the server resets. It will only be visible to some players though. For example, a player has on an Unusual hat with the Orbiting Planets effect. They leave the server and another player goes to the spot where they last were and can see just random miniature planets circling around in a spot levitating above the ground at about eye level.

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More mistakes in Team Fortress 2

Scout: Gravity? Who gives a crap about gravity?

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