Bug: Mann Vs Machine: If using the Spy-Cicle as Spy, and you use the sapper on a robot, and then while the sapper is in cooldown, so long as it was your previous weapon, and then you get hit by fire while holding the Spy-Cicle, the fire will be extinguished, but you can still use your Spy-Cicle without it melting.
Bug: Spy: If a Spy wielding the Spy-Cicle is stunned after attempting to backstab a Sniper wearing a Razorback, and then the Spy is hit with fire, the Spy-Cicle will not vanish from the Spy's hand on contact with the fire. But the knife still acts like it melts and gives the Spy fire resistance for 2 seconds, but not more than that despite the knife not vanishing.
Bug: Spy: Like the Spy-Cicle, the Your Eternal Reward and Wanga Prick allow for a silent kill on backstabs, and don't show the enemy's death in the killfeed to the enemy team. But if a Spy backstabs an Engineer while he is hauling a building, the killfeed still shows the enemy team the destruction of the building.
Bug: Spy: Having the Your Eternal Reward equipped will disable the Spy's Disguise Kit. But if the Spy is Auto-Balanced or Team Switched not by choice, it will temporarily allow the Spy to have both the Your Eternal Reward and the Disguise Kit enabled at the same time. This will be fixed upon death or touching a resupply locker.