Kiss 'N Tell - S1-E4
Revealing mistake: Once Link and Zelda make a break for it, Ganon is shown standing at the hole Link blasted in his wall. Lying over Ganon are several large, tattered pieces of the brown rug that Link had made fall on him earlier. The rug is thick, yet in the spot going over his belly, you can see the drawing lines of Ganon's waistband showing through. (00:14:10)
Kiss 'N Tell - S1-E4
Continuity mistake: After Link and Zelda escape, a shot shows Ganon from behind and he has two tusks on the left side of his mouth when he normally only has one on each side. When it cuts to a close up of his face, it's back to how it always is. (00:14:15)
Kiss 'N Tell - S1-E4
Continuity mistake: Once in the clear of Ganon, Zelda, Link and Spryte are walking along a dirt path in the forest. In the first shot of them moving, Spryte is flying alongside them, but her wings are not moving at all. Then it cuts to a closer shot of the three, and suddenly her wings are moving. Then in the close up of Spryte, her wings are moving much slower. Then it cuts away again and once more her wings are not moving at all, and then they stop walking and so Spryte stops, only to have her wings suddenly start flapping again. (00:14:20)
Kiss 'N Tell - S1-E4
Continuity mistake: After escaping Ganon's lair, Zelda, Link and Spryte are going along in the forest, and Link is talking to Zelda about how he was cured of being a frog. While Spryte is flying next to them, her right arm is weirdly much longer than it's supposed to be, and curved. When it cuts to a close up of her, her arm is back to normal. (00:14:25)
Kiss 'N Tell - S1-E4
Revealing mistake: As Link and Zelda are walking along in the forest with Spryte, Link talks about how it was Spryte's kiss that cured him. As he says this, he looks up at Spryte while he talks, and oddly in several frames a couple times, Link's head separates from his body. Then goes back on in some weird animation glitch. (00:14:25)
Kiss 'N Tell - S1-E4
Continuity mistake: In the forest after Ganon's lair, after Link says he is glad he is not a frog any more, they stop and turn to each other. Link's mouth is closed and Zelda puts her hand up to his chest. Then it cuts to a close up and suddenly Link is smiling showing his teeth, Zelda's arm is down, and the trees behind them change. (00:14:35)
Kiss 'N Tell - S1-E4
Continuity mistake: At the end, when Zelda asks Link if he still wants the kiss, her face flashes different colors. It is subtle, but as she speaks she grows paler and tanner in a blinking effect. (00:14:40)
Kiss 'N Tell - S1-E4
Continuity mistake: Link sees a fly during the close up of him and Zelda about to kiss, and then reaches out and grabs it. When the shot cuts back to Link's face as he eats the fly, the trees behind him and Zelda have changed around suddenly. (00:14:45)
Kiss 'N Tell - S1-E4
Continuity mistake: When Link grabs the fly with his fist, his wrist is not bent. But when the angle changes, his wrist is suddenly bent down. (00:14:45)
Kiss 'N Tell - S1-E4
Revealing mistake: After Link eats the fly and Zelda turns from him and says never mind, Link begins to speak and as he does, a random white spot suddenly appears on his head for a brief moment and then fades away. (00:14:50)
Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.
Jon Sandys ★