Mobile Suit Gundam

Escape from Luna II - S1-E4

Continuity mistake: Amuro is explaining to his cellmates the key of the Gundam's combat abilities. He is sitting on the floor with Kai, but as the angle changes, the back of the sofa in the background is at an height that would make sense only if they were sitting on a chair. (00:10:40)

Sammo

Escape from Luna II - S1-E4

Continuity mistake: When Bright turns towards Captain Paolo Cassius to tell him about the success of their operation, his three-way front tuft of hair is curled one way, the opposite way in the close-up. (00:21:20)

Sammo

Destroy Gundam! - S1-E2

Plot hole: Char is able to escape from Side 7 simply flipping a couple grenades he had on his person (shaped like the old style pineapple grenades) who tear huge holes into metal walls with a visible thickness in excess of a meter, including the outer wall of the space colony a salvo of Mega Particle Cannon from the battleship didn't break. If Zeon has such explosives at their disposal, then maybe they should not fight with battleships and giant robots, but simply have footsoldiers toss tiny grenades at the enemy. (00:15:00)

Sammo

More mistakes in Mobile Suit Gundam

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