Other mistake: Intro Mission 5: After the other three convince Ben to open the door, the button mashing minigame starts. Once it ends, Ben forces the door open. The other three are already instantly traveling through the door almost before he can even get them lifting, reacting way too soon. And from standing still to a full on sprint no less.
Other mistake: Intro Mission 4: In the room where Sue meets up with Reed, the room he comes out of seems pointless. The room inside when looking through the glass windows of the door, you can see no windows or doors inside the room. The only thing in there is what appears to be a sink, suggesting it is a bathroom. But that is the only thing in the room... A sink. Also, when you go into the room and look through those windows before defeating the robot, Reed is not inside. Yet after you destroy the robot, he suddenly comes out of that room. But there are no windows or doors in that room. He just suddenly appeared in there to come out.
Other mistake: Intro Mission 3: In the hallway where the patient gets smacked by a robot and then screams "Freaks and robots!?" there are some double doors on the right side of the hall. Looking through the windows of the doors, you can see an absolutely pointless room. No other doors, no windows, not big enough to be a closet or for really even a person to stand it. It's just there. Two pointless rooms in this hallway.
Other mistake: Intro Mission 2: In the room after you hack the security drone, there is a fireplace. A double door is just to the left of the fire place and has glass windows. If you look though the windows, you can see a room with no windows or doors, and is completely empty. The room is only about 6 feet by 10 feet, and is absolutely pointless. It is not a closet.
Other mistake: Intro Mission 2: The security drone Reed hacks has a health bar the same as the enemy drones. It can take hits better though and is tougher than the enemy ones, taking several hits. But after you clear the third room, he rushes over and opens up another door, and another regular enemy drone rushes him and hits him. Even with a full bar of health, this single punch destroys you security drone in one hit. And if you hit that drone before it has the chance to hit your security drone, yours gets destroyed anyway with nothing even hitting it.
Other mistake: Intro Mission 2: After Reed hacks a security drone to help him, it rushes over to open a locked door. It goes through the motions of punching in keys on a pad to open it. But if you look, he is using the animation of just punching, and he is punching the air to make the door open. His hand is not even close to the control pad, about a foot and a half from it even.
Other mistake: Intro Mission 2, 3 & 4: Most of the destructible objects you can jump over and on. Except for some reason the bed. The beds in the hospital have an invisible wall around them preventing you from jumping over or on them. Yet once you destroy the bed, you can go through that spot no problem. Ben in Intro Mission 5 is the exception to this rule, destroying the bed as he jumps on it.
Other mistake: Intro Mission 2: When the flying torsos of the security bots go to the pods to connect with arms and legs, they go in and turn around as their limbs begin connecting. The metal tentacles on them just instantly vanish in a jerky animation.
Other mistake: Intro Mission 1: In the opening cinema cut scene as Doom tells Ben that their futures are all depending on him, Reed is in the background typing on a computer. He begins putting his right arm down towards his side with a bent elbow. Half way down his arm suddenly jumps to being almost all the way down in a jerky, glitchy animation.
Other mistake: Intro Mission 1: Once the characters get their powers, pressing Z uses up their "Cosmic." Cosmic is the blue bar underneath the green health bar. On Mission 1 of the Intro level, it is before the cosmic cloud hits the station, thus none of them have any powers or cosmic yet. However, you are controlling Ben in a space suit out on the space station, and he has a blue bar of cosmic below his health. If you hold down Z, you see the Cosmic begin dropping from 100 and the blue bar move.
Other mistake: Brooklyn Missions 1&2: When a fire escape is broken and collapses to the ground, it kills any enemies on or under it, and hurts any of the Fantastic 4 in its path unless they, like Ben, bring it down. Yet any civilian walking by, even being right under it when it falls, is completely unscathed.