The Legend of Zelda
The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: The first shot showing the damsel in distress has her with her back to a large rock that has a tree on the side of it. The roots stretch across the rock behind her. Then it cuts showing the dragon running at her and then to a close up of the girl. Suddenly the roots are more extensive along the rock behind her. (00:01:10)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When Ganon is about to blast at Frog Link to make him hop, Frog Link is sitting next to a tree and there are no roots visible right under him. It cuts to a close up and suddenly there is a tree root under his legs. His feet and legs also change positions suddenly in the close up. (00:07:15)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As Link looks at his reflection in the water to see he's been turned into a frog, there is a lily pad right next to the edge. But when he gasps and begins backing away, the lily pad has vanished. (00:06:35)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After the dragon and the mummy are zapped to Ganon's Evil Jar, Ganon begins going on a gloating rant about his plan being successful to turn Link into a frog. Between shots, the floor he is standing on changes from an orangey pink color, to a blue. (00:06:20)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When the camera is behind the two girls as Link introduces himself after defeating the dragon, there is a good 3 or 4 feet distance between the girls. But then it cuts to Zelda scoffing at Link from another angle and suddenly they are right next to each other. (00:04:45)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: After Link zaps the dragon back to Ganon's evil jar, he is still facing where the dragon was, with his back to the girls. He speaks a line "That'll teach him to quit while he's got a head" and begins sheathing his sword. He does not turn around, but the shot changes and suddenly he is still sheathing his sword, but now facing both the damsel and Zelda as he takes a bow to introduce himself. (00:04:40)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: As the dragon is fading away after Link zaps it, Link is standing with his left arm bent at the elbow and has his forearm out in front of him. It cuts to a frontal view of Link, and suddenly his left arm is stretched out to his side. (00:04:35)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After the dragon slips on Zelda's banana peel, Link leaps off it and turns to fire a sword laser at him. Before the cut, Link's hands are on the handle where his right hand is over his left hand. Then it cuts to a different angle and his hands switch positions suddenly. (00:04:30)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Zelda only eats half of her banana before she throws it at the dragon to make it slip. But when the banana hits the ground, it is just a totally open and empty peel. The other half of it she didn't eat just vanishes. (00:04:25)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: While fighting the three headed dragon, Link first zaps two of its heads, leaving it with one head. Shortly after, he zaps the rest of the dragon to Ganon's Evil Jar. But a few minutes later when the dragon is shown in the evil jar just before the mummy arrives, it only has one head, and the other two heads, which Link zapped, are nowhere to be seen. (00:03:45)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: The basket of fruit hits the three headed dragon, fruit hitting all three heads and the basket getting caught on the right head's horn. The shot cuts to a different angle just after it hits, and suddenly all the fruit vanishes, only the basket hanging on the dragon's horn is visible. (00:03:00)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: While combating the three headed dragon, Zelda back flips towards a tree and bends it down, attaching her basket of fruit to it to use like a catapult. The first shot showing the tree shows that it is on completely level ground. But then after Zelda puts the fruit basket on it, suddenly it is on a hill. (00:02:55)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: Zelda throws a grapefruit at the dragon which goes into the mouth of the center head of it. He gags a little and says grapefruits give him heartburn. The other two heads are looking at him, and are at different levels. The one on the left is higher, and the one on the right is lower than the center head. Then it cuts to Zelda landing from her jump and suddenly the center head is the highest one, and they are all looking at Zelda. (00:02:25)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After the apple hits one of the dragon's heads, a cut to Zelda running at it through the forest is shown and she is almost to him and the girl. It cuts to the dragon worried they didn't attract Link, and then cuts back to Zelda again. Suddenly the forest around her has completely changed in looks. (00:02:05)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When the damsel in distress is first shown, the rock she has her back to has a tree growing out of the side of it. Moments later when the angle changes to show the back of the rock, the tree on the rock has moved back quite a bit. (00:01:15)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: The three headed dragon has a white horn on each of its heads. In some shots, the scales and skin around the base are blue and puffed up. In other shots, this area is white like the horn. (00:01:45)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Zelda throws her apple at the three headed dragon as she is running up. As it's flying through the air, the bite she took out of it is on the side of the apple, but once the apple makes contact, the bite is on the bottom. (00:02:00)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: After the damsel calls the dragon a three headed freak, he lowers down and scolds her for that not being in the script. She puts her head next to her face and says,"I am getting into the part!" It cuts to a front close up of her and suddenly her arm is down. (00:01:55)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: Once Zelda takes an apple out of the basket to take a bite, it cuts to a close up of her face just before she takes a bite. When she does, her eyebrows turn a lighter color, her eyelids are further down, her mouth is open less wide, her fingers change position on the apple, and the leaf and stem change shape on the apple. (00:01:00)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When the Witch of Walls grabs frog Link's tongue to inspect it, the first shot shows the hole in the wall from where she came out has vanished, then it's back again in the next shot. In the same two shots, her hands change from being right on top of his hand and left on bottom, to left on top and right on the bottom of Link's tongue. (00:10:25)

Quantom X

More mistakes in The Legend of Zelda
More quotes from The Legend of Zelda
More trivia for The Legend of Zelda

The Ringer - S1-E1

Question: Once Zelda and Link confront Ganon on the road, he summons more skeletons up and they surround Link and Zelda. 7 Skeletons against Link and Zelda. So what's Link's plan of action? He takes off his belt and wraps it around himself and Zelda, strapping them together back to back to fight the 7 skeletons. This to me seems like it would just hinder their mobility. So my question is what is the really point of Link strapping himself to Zelda like that while surrounded? does it actually make sense to do that?

Quantom X

Chosen answer: It'll be to ensure that they're always facing directly away from each other, 12 o'clock and 6 o'clock, meaning between the two of them they've pretty much got 360 degree coverage. Otherwise there's a chance they might end up at say 12 o'clock and 3 o'clock, leaving themselves exposed from another direction.

Jon Sandys

More questions & answers from The Legend of Zelda

Join the mailing list

Separate from membership, this is to get updates about mistakes in recent releases. Addresses are not passed on to any third party, and are used solely for direct communication from this site. You can unsubscribe at any time.

Check out the mistake & trivia books, on Kindle and in paperback.