Continuity mistake: There is a shot from a distance when Link, Facade, and Zelda are talking when they first meet the Prince. There is nothing on the ground next to them at all. Then suddenly when Link sees the Ruby and Prince Facade snatches it before Link can, it was sitting on the ground right where they were standing. (00:34:35)
Revealing mistake: After Link begins walking to the castle, the scene changes to Ganon's lair in Death Mountain. It first shows the exterior of the volcano and you can see smoke coming from the top. The smoke is obviously a looped animation, where the same frames are repeated over and over again to show continuum. This in of itself is not a mistake, as animation loops are fairly common in cartoons, especially during this era. But the jump between the first and last frames of this smoke is so jarring it makes it painfully obvious it is looped and poorly done. (00:35:10)
Continuity mistake: When Ganon discovers the return of Prince Facade, he is talking to his Evil Jar with his back turned. When he turns around, his skin is a yellowish green color, not his usual brown tan color. His robes are all their normal colors so it is not a lighting effect. He also retains this strange coloring once he teleports to his throne. He was his normal color on his throne in previous episodes. (00:35:25)
Continuity mistake: You see Ganon sitting on his throne two different times during this episode. His throne looks very different each time, most notably the two column things on the sides and the skulls on the bottom. (00:35:40 - 00:39:35)
Continuity mistake: After discovering that Prince Facade is in Hyrule, Ganon laughs and teleports to his throne. There is a distance shot, and a closer shot of him sitting in the throne. The amount of space he takes up in the throne lessens between shots. (00:35:40)
Continuity mistake: The first night time shot of the castle shows the moon as a crescent behind the castle. At that point, it looks a little too big, but given the fantasy nature of this universe, that part is okay. But a little later when Link is out on his horse and hears Zelda scream, the moon has grown to an extremely huge and ridiculous size all of a sudden. (00:36:00 - 00:40:40)
Continuity mistake: Zelda compares Prince Facade to Link and says Link is not in Facade's class. Prince Facade is standing by the giant fire place and looks towards the right side of the room, which is his left, and winks in a mirror that is on the first shelf the camera pans to. But later in the show in the same room, a wide shot of that same room shows that none of the shelves, not even the one on the right where he looked earlier, have a mirror on it. (00:36:40 - 00:37:45)
Factual error: Zelda gives Prince Facade a compliment when he meets her father. Facade smiles and then looks over, the camera follows his view to a mirror on the wall. It then cuts to the mirror showing his reflection as he winks at himself. The problem is though, when the camera was panning from his position, it showed the mirror was against the wall a good distance from him, as well as facing almost a 90 degree angle away from him. So not only was his reflection too big for his distance, but the mirror would not have reflected his image back to him at that angle. (00:36:40)
Continuity mistake: As the scene changes to Link taking a bath, there is a chair off to the side in the room. It is approximately 4 feet or so away from Link's tub, and is facing towards the tub. Then it cut to a close up of Link and suddenly the chair is right next to the tub, and is facing 90 degrees in a different direction. (00:36:55)
Continuity mistake: After Zelda introduces Prince Facade to her father, it cuts to Link taking a bath. There is a far shot, and then a close shot. The amount of bubbles in the bath between these two shots lessens quite a bit. (00:36:55)
Continuity mistake: While in the bath, Link asks Spryte if she brought the clothes he wanted as he begins scrubbing his back. He is facing towards Spryte at that moment. The shot changes to a close up and suddenly Link is facing to the right, almost totally away from Spryte. (00:37:25)
Revealing mistake: Trying to impress Zelda, Link walks into the room where she and her father are listening to Prince Facade's tall tales, wearing his idea of a prince outfit, complete with blue boots that have spurs on them. As he walks forward, the spurs keep passing right through the opposite foot like it's not there. (00:38:10)
Continuity mistake: Zelda, her father, and Facade all laugh at Link after he falls in his ridiculous Prince outfit. As Link is pushing himself back up, watch below his chest and you can see Zelda sitting upright in her chair with her head back laughing. Her arms are both on her arm rests. The shot changes to a close up of her and instantly she is leaning forward with her head down laughing, and her hand now at her chest. (00:38:20)
Continuity mistake: Link has on a ridiculous prince outfit as he walks into the room with Zelda, her father, and Prince Facade. He trips over himself, and several medals roll on the floor in front of him. Moments later when he is getting up, there are no medals on the floor. (00:38:25)
Continuity mistake: In the wide shot while Zelda, her father, and Prince Facade are talking in that room, it shows the door on the left side of the room as a brightish brown color. But after Link slams that same door a little later, the door is much duller brown. (00:38:30)
Revealing mistake: After Link storms off after being laughed at, there is a shot showing his medals on the floor in front of the door. The designs at the bottom of the door are poorly drawn and misshapen. Being a nice, royal castle like this, they wouldn't have imperfect metal plating designs on their doors. This is just poor art and was likely rushed. (00:38:30)
Continuity mistake: When Link walks through the door in his horrible prince outfit, he trips and medals fall off him. He made it at least a good 6 feet through the door before falling. Then after he storms out, there is a shot showing the medals on the ground. And most are not even 2 feet away from the door. (00:38:30)
Continuity mistake: Link yells at Spryte that he is leaving. As he does, the shot changes and Spryte's legs change positions between shots. In the close up, both legs are folded the same way. But in the far shot, one leg is bent more and higher up. (00:38:55)
Continuity mistake: Link yells at Spryte "Save your breath, Spryte! I'm gone!" There is a close and far shot of them, and the distance between Link's face and Spryte's body increases between shots. (00:38:55)
Revealing mistake: After Link humiliates himself and gets laughed at, he storms off and leaves the castle on his horse, Katherine. Ganon sees Link leave on Katherine through his gazing ball. The animation of the horse moving is badly done. The steps look fake and she looks like she is just sliding across the dirt for the most part. (00:39:30)
Chosen answer: Because they were technically the same show. The 65 episodes of Super Mario Brothers Super Show contained 52 episodes of Super Mario and 13 episodes of The Legend of Zelda.
Jay32183