WarGames

WarGames (1983)

1 mistake since 18 Mar '25, 20:51

(6 votes)

Factual error: When it appears that Alaska is under attack, Gen. Beringer orders 2 F-16s scrambled. The planes we see are F-15s.

Leicaman

Stephen Falken: The whole point was to find a way to practise nuclear war without destroying ourselves. To get the computers to learn from mistakes we couldn't afford to make. Except, I never could get Joshua to learn the most important lesson.
David Lightman: What's that?
Stephen Falken: Futility. That there's a time when you should just give up.
Jennifer: What kind of a lesson is that?
Stephen Falken: Did you ever play tic-tac-toe?
Jennifer: Yeah, of course.
Stephen Falken: But you don't anymore.
Jennifer: No.
Stephen Falken: Why?
Jennifer: Because it's a boring game. It's always a tie.
Stephen Falken: Exactly. There's no way to win. The game itself is pointless! But back at the war room, they believe you can win a nuclear war. That there can be "acceptable losses."

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Question: Although I don't know for sure, I believe I read somewhere that the voice used for Joshua was John Wood (Falken) recording words backwards then reversing the tape so the words would come out forwards but in a machine-like sound. Is this correct?

Answer: Writer Walter Parkes explained they had John Wood read the dialog backwards to give it a flat tone (i.e. Game a play to like you would). Then after rearranging it they would synthesize and process it to give it an electronic quality.

Bishop73

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