Warcraft

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This movie, while formulaic in many of its elements, would have deserved to reap better rewards for its ambition. Funnily enough, the CGI inhuman actors are by far the more intense, expressive and relatable part of the cast and the rendition of the orc society and conflicts is the most compelling part of the movie. Anything 'human' in this movie, from the non-stellar acting to the very generic videogame-like aesthetics of barely sketched locations, bland characters and laughable weaponry (truthful to the source material, I understand, but still awfully generic, oversized, 'fake') is underwhelming by comparison. The plot obviously aimed at setting up something larger, and the movie feels unfinished. Still well worth a watch, unless you are a fan of the videogame saga and lore: in that case you are probably going to feel disappointed by the potential squandered.

Sammo

Continuity mistake: When Kadgar is telling Lothar about the great gate and that the Guardian burned his research, both of them go to pick up a chest, which they were doing anyway, but instead the scene switches to them both sitting down to talk, and the chest has gone. (00:52:00)

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Medivh: I'm sorry old friend. Seems I have let the Orcs into this world. The Fel... just twisted me, I... don't even know what else I may have done. I just... don't remember. Everything I thought to protect I have... destroyed. I can't control the Fel... no-one can.

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Trivia: When a human warrior is pulled from his horse and thrown to the ground by an orc during the first battle between the orcs and the humans, he yells a Wilhelm scream.

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