Question: In the comic books, animated series, etc, was there a passage connecting the facility to the bat cave like there was in the game? I thought that the bat cave was further away, like under Wayne Manor.
Answer: It's not the actual Batcave, it's a secondary location Batman set up in case of emergency. Oracle actually makes a comment along those lines the first time you access it.
Question: This question applies to all Mario Kart games except Mario Kart 8 and leaving out that they're part of the Mario universe. What is the purpose of collecting gold coins? They can't be used to buy anything and even if a player doesn't have any and falls into a pit, Lakitu will still help the player out.
Answer: Absolutely nothing.
Answer: Across all games, collecting at least 10 coins gives a slight speed boost. In some games, collecting coins unlocks things.
Question: When Blazcowicz wakes up after the head trauma, why is he in a mental institution and not a hospital? He wasn't crazy, merely injured from shrapnel that got stuck in his head.
Answer: The trauma left him in a fugue state. An ordinary hospital would not have been equipped for that kind of potentially lifelong care needed in the 1940s, so they would have had him committed.
Question: After killing Xenia in the Jungle level, you get to dual wield an RCP 90 and a grenade launcher. Other than when using cheat codes, why is this the only time you can wield 2 different weapons at the same time?
Chosen answer: In normal gameplay, yes, this is the only level where you can dual wield two different weapons.
The question was why is this the only level that two different guns can be held. Not is it the only level where guns can be held?
Question: Even though this game is for the Microsoft's Xbox One, why does it have some Nintendo 64 games in the compilation, even using the Nintendo Rare logo for those games?
Answer: The game is a compilation of original Rare games and characters they developed in which licensing was available. They did not include games based on licensed intellectual property or games with licensing issues (such as Donkey Kong Country and Goldeneye). So for non-Microsoft games, Microsoft was able to obtain licenses from the publishers. Rare Replay includes games from various platforms they developed games for (including ZX Spectrum) and was part of Microsoft's emulator reveal. As such, the games are as original as possible, with minimum edits, including the use of former Rare logos.
Question: My mom does not think that squirrels eat chocolate, and she said no to when I planned to give the squirrels in my backyard some chocolate. So, how is Conker able to eat chocolate in the game?
Answer: Short answer, chocolate is not poisonous to squirrels. The chemical theobromine is what is toxic (and the darker the chocolate the higher the theobromine levels). Theobromine is an alkaloid and different species metabolize alkaloids differently. Dogs and cats can not metabolize it very well compared to humans, rats, and squirrels. Although, with high enough levels of theobromine consumed, it can be toxic (from causing illness to death) to any species.
Question: This question applies to the Mafia Trilogy. Did any of the named businesses that appeared, were mentioned on the radio as well as products that were mentioned like beer and cigarettes actually exist in the eras where the games were set, or were they made up for the games?
Answer: All made up.
Question: After Microsoft purchased Rare from Nintendo, a DS remake of Diddy Kong Racing came out. Developed by Rare and published by Nintendo. But if Rare no longer works with Nintendo, how did Rare make the game?
Answer: Short answer; Microsoft allowed them to. Since Microsoft wasn't involved in the handheld console market, Rare was still able to develop handheld games for Nintendo (essentially a small division of Rare was allowed to develop these games as long as their main focus was on developing Microsoft games). Rare developed games for the Gameboy Advance which were published by THQ before development for the DS. Microsoft even said in 2003 they weren't going to publish GBA/DS games and if any company wanted to they could. There were rumors at the time that the DS was going to be able to connect to the XBox because of Rare developing these games.
Question: This SNES game received a Game Boy Advance remake in 2003. If Microsoft purchased Rare from Nintendo in 2002, how were Rare and Nintendo able to make the game again?
Answer: Nintendo always owned the rights to Donkey Kong as they created him in the 80's. Rare was just backed, financially, by Nintendo and developed the Donkey Kong Country game for them. When Microsoft bought Rare they knew they weren't getting Donkey Kong (although some execs probably did when they saw all the Donkey Kong posters in Rare's headquarters).
Question: Why was Bianca's father attempting to take her home instead of letting her continue her journey?
Answer: To become the best.
Question: How do I get my custom character to fly? Sometimes I press the jump button twice and it will fly but other times, when I press the jump button, it jumps once and then falls down. It doesn't fly at all.
Answer: I am afraid custom characters do not possess the ability to fly. The LEGO pieces that construct the custom characters are taken from the designs of other characters within the game and will be able to use the weapons owned by some characters, but a custom character flying is not possible. The only characters who can fly are those who have already been designed into the game that way (e.g. Superman, Green Lantern).
Question: Despite being a remake of the original game for the Game Boy Advance, why do Donkey Kong Country 2 and 3 use the Microsoft-Rare logo instead of the Nintendo Rareware logo?
Answer: This answer would be similar to the answer to the Diddy Kong Racing question. Microsoft allowed Rare to develop handheld games for Nintendo since Microsoft didn't make handheld consoles and Microsoft said they weren't going to publish any Gameboy Advance games and any company was free too. However, Rare changed their logo in 2003 (corresponding to the Microsoft purchase) and that's the logo they used on all the games they developed, despite the platform the game was released on.
Question: Except for Two-Face, Killer Croc, Scarecrow and Jervis Tetch, why were the rest of the villains redesigned?
Answer: Probably because different people were working on the game. Scarecrow and Croc also have different looks if you've played Asylum, City, and Origins, they look different here too.
Croc's redesign is easily explainable as it's revealed in this game that his mutation is accelerating.
Question: Does the Mask of Truth do anything for the player besides allow them to see secret messages in the stone clocks?
Chosen answer: There is another thing it does for the player. Deep in the Lost Woods is an area with two creatures that will sell the player items. Look for where you see a bunch of butterflies gathered. Head toward them and you will fall into a hole. When you land put on the Mask of Truth and slowly walk forward. Some Deku creatures will pop out and look at you. After this talk to the big Deku creature to the right and he will increase your ability to hold more Deku nuts. Wearing other masks from the Happy Mask shop will also have different reactions from the Deku Scrubs.
Question: I have heard that certain levels within Sonic Adventure 2 have rings that are impossible for the player to normally reach. Whether it's out of bounds, within an instant death area, etc. I know Shadow's White Jungle level is infamous for this. What levels have these unobtainable rings, and where can I find more information about them?
Question: How accurate is the music in the game compared to the real music?
Answer: For the first couple, most songs were covers as presented onscreen with "As Made Famous By: " In later games they used the guitar master tracks from the recordings of the songs. One notable song is Anarchy in the UK by The Sex Pistols on Guitar Hero 3. The band had lost the original master recordings so they returned to the studio to record the song again just for the game.
Answer: Pretty darned accurate. Granted, it's been a few years since I've played it, but pretty much the only difference I can recall is that the music in the first few "Guitar Hero" games were covers instead of the original recordings. But other than that, they sounded quite close.
Question: How come this game has so much swearing compared to other games of the same rating?
Answer: Perhaps due to the comical nature of the game, and that the violence wasn't too bad, the rating board overlooked it.
Question: The main character of the game is Griffin. You play as him in campaign mode. Yet he is not a playable character in multiplayer. His brother is, but not Griffin. Anybody know why?
Answer: Donnie Griffin was going to be the protagonist of the un-released sequel. Presumably making him the player character in the multiplayer to this game was a set-up for the sequel.
Question: If you beat Brain Andross on the Red Path, the "ghost" of James McCloud, Fox's father, appears and helps Fox escape the exploding base. What is the explanation for this? Is it actually the ghost of James? Was Fox hallucinating? Was James really alive the whole time? What happened exactly?
Answer: There isn't really an agreed answer to this, and the game leaves it purposely ambiguous. It's entirely possible that James is just a figment of Fox's imagination. It's also possible that his spirit is guiding him or that he's secretly alive. So in truth, any answer would be pure, 100% speculation.
Answer: To add to the answer, Batman tells Oracle that he found the cave after saving an inmate from committing suicide and had secretly been moving supplies to the cave after discovering its location.