apikachu68

17th Oct 2023

Trials Evolution (2012)

Bug: All windows of residential buildings, and the window from the third variation of the lower wall of the wooden building, have no contact and can be jumped through.

apikachu68

17th Oct 2023

Trials Evolution (2012)

Bug: If the player looks through water, fog will not appear through it. This also happens in Trials Fusion and Trials Rising.

apikachu68

17th Oct 2023

Trials Evolution (2012)

Bug: If the player makes a hole deep enough, it will be rendered as a hill. This also happens in Trials Fusion and Trials Rising.

apikachu68

17th Oct 2023

Trials Evolution (2012)

Bug: If adjustments are made to base world objects, they cannot be undone. The only way to fix the glitch is by restarting the game. In Trials Fusion and Trials Rising, this is partially fixed by switching to another area or restarting the editor.

apikachu68

17th Oct 2023

Trials Evolution (2012)

Bug: If the player has afterburner enabled and is behind water or glass, the trail behind the bike cannot be seen. This also happens in Trials Fusion and Trials Rising.

apikachu68

17th Oct 2023

Trials Evolution (2012)

Bug: If the bike is too far from the rider, it turns invisible. This also happens in Trials Fusion and Trials Rising.

apikachu68

17th Oct 2023

Trials Evolution (2012)

Bug: If the player detaches themselves from their bike through the bike part detach event, they will be off their bike, but the game will assume that they are still on it. This also happens in Trials Fusion and Trials Rising.

apikachu68

17th Oct 2023

Trials Evolution (2012)

Other mistake: In spite of displaying the option of basing the colour value for a seed building from a data source, the player cannot actually perform this action. This also happens in Trials Fusion and Trials Rising.

apikachu68

17th Oct 2023

Trials Evolution (2012)

Bug: If the player attempts to drive while the power for their bike is set to 0%, the bike will drive backward. This also happens in Trials Fusion and Trials Rising.

apikachu68

17th Oct 2023

Trials Evolution (2012)

Bug: If an invisible object has its hitpoints set to zero while the track is running, it turns visible. This also happens in Trials Fusion and Trials Rising.

apikachu68

17th Oct 2023

Trials Evolution (2012)

Bug: If an object's hitpoints are set to zero when resetting to a checkpoint, it turns invisible. This also happens in Trials Fusion and Trials Rising.

apikachu68

Revealing mistake: At the beginning of any level, the lights are slightly transparent and the background can be seen through them.

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Bug: Sometimes, if the player is hit towards a pole by a swinging hammer with a platform attached to it, they will clip through its support.

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Other mistake: On the title screen, there are several mistakes. First, every splash screen has the stomping hammer facing backward. Second, while the obstacles and support change based on the country/region the level the player last selected is set in, the flooring and the background are always that of a USA level. In addition, after playing a Las Vegas or London level, the sides are that of a USA level as well.

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Bug: If the player is crushed in midair, they will be floating.

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Bug: When any object falls into the water, it is layered over it.

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Bug: If the player returns to an area with flying boulders, they can go under them without being crushed, allowing them to clip through them.

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Audio problem: The sounds for the air guitar, acrobatics, and football match will continue playing if the player leaves the courses where they play. If played consecutively, this can cause the sounds to end prematurely.

apikachu68

Bug: If the player moves the perch after it is built, the bird can appear floating in midair.

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