Doom

Visible crew/equipment: When the woman is performing an autopsy on one of the dead "creatures" the lights supposedly flicker and turn off. There is a hand visible flicking the switches on the lamp to the right side of the screen. (00:45:40)

Visible crew/equipment: When they first go through the door to the labs from the Ark, you can see the camera's shadow moving in on the door as Portman walks through it. (00:15:45)

Mortug

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Sarge: Semper Fi, Motherfucker! Faithful to the corps John.

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Trivia: The B.F.G. is a weapon that dates back to the game "Doom" back in 1993. There, it was the 'ultimate' weapon which, when fired, cleared the screen of foes in a great sickly green blast, consuming enormous amounts of ammo. It has showed up in various later games by both ID Software and third parties. Up to this movie, the acronym was never explained directly - although Sarge's version, "Big f**king gun" was for a long time the community's accepted name (also used in the original Doom design document, but not the game itself), and is most likely a homage to that.

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Question: In the end of the movie, why did Reaper grab the BFG? I could see the stock of the gun sticking out from behind him. It had no more ammo left, so what's the point?

Answer: From what I know, that gun is now basically a working prototype, it would a nice thing to have. Also, it could be adapted to the RRTS (Rapid Response Tactical Squad) needs. Or just as likely, the UAC wanted it back.

Todd Loewen

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